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Data & Training, Learning, Folksonomy, Scenario Learning, Outsourcing, & Rapid eLearning

Big Dog, Little Dog

They are learning to collect and manipulate information on personal computers or what are known as clusters, where computer servers are cabled together to form a larger computer. Learning new tricks improves wiring in the brain - Reuters. Folksonomy folktales - KM World. Scenario Based Learning - Speak Out.

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Learning theories for the digital age

Learning with e's

I blogged about some of the new theories that seem appropriate as explanatory frameworks for learning in a digital age. Are the old theories still adequate to describe the kinds of learning that we witness today in our hyper-connected world? Posted by Steve Wheeler from Learning with e''s' I will be interested in your views.

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The architecture of learning

Learning with e's

Social tagging for example, is becomes increasingly stronger as people populate it with content and links. Blogs rely not only on content, but on users, and ultimately on the dialogue that ensues between all those who read the content. So how does Learning 2.0 For me, Learning 1.0 (if By contrast, Learning 2.0

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Next generation learning

Learning with e's

In my previous blog post, the architecture of learning , I outlined some of the key characteristics of learning in a digital age, and started to identify some of the main differences between Learning 1.0 before social media) and Learning 2.0. Learning 2.0 The full power of the Learning 2.0 Learning 3.0,

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Learning pathways

Learning with e's

The institutional learning platform - the VLE - is a classic case of decisions made about learning without consulting the learner. How can we reach a place in education where students find their own level and make their own pathways through learning? Students can, and do, create their own personalised learning pathways.

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Semantic technologies and learning

Learning with e's

The January special issue of Interactive Learning Environments is out right now. Besides being able to author, publish, discover, and use high-quality learning objects, it is equally important to use multimedia-rich learning objects. Yet, students are also content creators. Spector ( 2009 ) of Google Inc.

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Parabolic learning

Learning with e's

They are only a small group of a dozen students, but over the last few months, my elearning module group has created a very large amount of content, including blogs, wiki pages and videos. The group wiki is here if anyone wishes to view some of their content. mobile learning and a whole host of other themes during the course.

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