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Gamification in eLearning

Tesseract Learning

Gamification in eLearning is the usage of gamified design elements in a non-game scenario. Due to reasons such as enhanced user engagement and increased motivation and engagement, gamification is being increasingly applied in eLearning. Game-based Learning versus Gamification in eLearning. Conclusion.

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Leveraging Mobile Learning In Corporate Training

Cognigix

A robust training and development program is a must and mobile learning is becoming a vital part of L&D programs. Many organizations are leveraging mobile learning to train their employees more effectively and efficiently across the globe, to increase knowledge retention and enrich employee performance.

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Mobile Learning – Teachers Talk Tech

Hurix Digital

Mobile learning is the use of mobile devices to access educational materials. The central attraction of mobile learning is its emphasis on the learner’s mobility; by allowing them to decide when and where they want to learn, and they may also do it at their own speed, which boosts interest and information retention.

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Gamification in Education: 5 ways Gamification improves Students’ Education 

QuoDeck

Gamification is a Meta approach to boost education & keep students sharp & engaged like nothing else. Gamification is a buzzword that’s ringing doorbells in all the industries revolutionizing the way learning resources are created and distributed. Here are five ways gamification improves students’ education.

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How Can You Combine Mobile Learning And Gamification To Create High Impact Training?

Adobe Captivate

Mobile learning and gamification are 2 leading trends that are used extensively in online training. Combine Mobile Learning And Gamification For High Impact Training. Increasingly, mobile learning is getting established as a “must have” from a “good to have” part of the training delivery.

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Gamification in eLearning

Tesseract Learning

Gamification in eLearning is the usage of gamified design elements in a non-game scenario. Due to reasons such as enhanced user engagement and increased motivation and engagement, gamification is being increasingly applied in eLearning. Game-based Learning versus Gamification in eLearning. Conclusion.

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Five Reasons Why Gamification and Mobile Learning Are a Perfect Match

PulseLearning

In this article, we discuss five reasons why gamification and mobile learning are a perfect match, providing a host of advantages for your learners and your business. Gamification and mobile learning continue to be two of the most important trends in online learning for 2017.