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The 12 Corporate Learning Content Areas… and Where Games Fit

Knowledge Guru

If you need to train virtually, some vendors offer highly immersive digital games where players hone their negotiation and persuasion skills. Interpersonal Skills: A tabletop board game is ideal for soft skills training… especially one that involves scenarios and active communication with other players.

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Chairperson’s Report from Corporate Learning Week

NovoEd

For the 2018 Corporate Learning Week – Silicon Valley conference, Matt Nawrocki and I from NovoEd acted as the chairpersons for the conference. and even abroad, to share their challenges and insights into today’s learning and development challenges. The theme of our conference was “ Humanize the Digital Age ”.

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The Sound of Silence | Social Learning Blog

Dashe & Thomson

For an excellent illustration of this problem, check out this great example provided by the always-interesting Cathy Moore (click the image to launch the Flash player): Courtesy of [link] So, why does narration in eLearning frequently do nothing more than parrot back what’s written on the screen? Download the whitepaper » Blog this!

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Gamification: How Gamification Benefits Corporate Learning

Designing Digitally

Web-based gamified learning is the best way forward. This mode of training has immense ability to improve the speed and quality of corporate training. Gamification provides engaging and effective learning experiences to corporate learners that actually demonstrate positive results. . Title: What should you do?

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5 Ways Consumerization of Learning is Revolutionizing Corporate Learning

Learnlight

So, what has consumerization got to do with corporate learning? Don’t be put off, but we’re going to talk about tennis to help explain Consumerized Learning. Andre Agassi was one of the greatest tennis players of his era and in an interview with Harvard Business Review, Andre Agassi said, ‘Coaching is not what you know.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

The Washington Post recently ran an article on Project MMOWGLI (Massively Multiplayer Online Wargame Leveraging the Internet), a new MMORPG being rolled out by the Office of Naval Research (ONR) that will allow thousands of players to participate in solving geopolitical crises created by hypothetical pirate attacks off the coast of Somalia.

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What Your eLearning Provider Wants You To Know About Gamification

Roundtable Learning

What if corporate training felt more like leveling up in your favorite digital game than sitting through another dull slideshow? Learning experts know one thing for sure. Its addictive nature stems from the repetitive yet strategic decisions players make to beat the puzzle game. Enter gamification!