eLearning: It's Time for Some Reflection
I Came, I Saw, I Learned
DECEMBER 10, 2014
by Kevin Siegel I was recently contacted by a client who wanted me to create software simulations of mobile apps. At first I thought he wanted me to create software simulations that could be accessed and used by mobile devices.
eLearning Trends That Will Fizzle, Sizzle, or Simmer in 2014
FEBRUARY 3, 2014
Our industry is notorious for chasing after trends. We all enjoy reading the summaries of the past year – and seeing predictions for the new one. Most folks want to know: which trends are worth pursuing and which ones are going to fizzle?
5 Brain Facts That Influence How People Learn
Dashe & Thomson
MAY 28, 2014
If you want to create powerful learning experiences, it’s very helpful to get an understanding of how the brain works. While technology changes at an incredible rate, the brain evolves slowly.
3 ways of creating video-based online learning: An e-learning perspective
SEPTEMBER 4, 2014
It is a well-known and accepted fact that videos improve the effectiveness of online learning.
Building a Business Case for Customer Training
Looking to expand your customer training program? Your executive team will likely have some concerns. Download this guide to learn how to prove the value of training and tackle objections head-on.
Why Governments want Open Source Software
DECEMBER 11, 2014
A recent report co-published by Zimbra and the Ponemon Institute, The Open Source Collaboration Study: Viewpoints on Security and Privacy in the US and EMEA , confirmed the changing perceptions of open source software.
Time Estimates for E-Learning Development
MARCH 18, 2014
One skill I’m constantly trying to improve is estimating how long it will take to complete a project. Because I work for myself, I have to create good estimates. If I don’t, I either bid low and lose money or bid high and lose a project.
Eight Leader Habits of a Learning Culture
The Peformance Improvement
JULY 31, 2014
Eight leader habits are essential to a learning culture. These are behaviors ingrained in the routines and rituals of organizations that are continually learning and learning how to learn.
ELearning Content Chunking is a Key!
NOVEMBER 20, 2014
ELearning Content Chunking is a Key! The term “Chunking” has been here for a while, however, not everybody knows where it came from and how to use it in eLearning practice to teach with the best possible outcome.
Take Charge of your eLearning environment
Learn how to maximize the impact of your learning by aligning to the goals of your organization, how to establish a learning culture with gamification including leaderboards and badges. Discover a learning content management system that is both powerful and easy to configure and manage.
Role of L&D in the 21C Workplace
JUNE 29, 2014
It is increasingly becoming evident that L&D department in organizations can no longer function the way they used to, at least not if they want to be relevant and be a business partner to the organization.
Adobe Captivate 8: Responsive Projects for mLearning
I Came, I Saw, I Learned
JUNE 5, 2014
by Kevin Siegel Creating eLearning for mobile devices was high on the wish list a few years ago when Adobe asked users for the top features they'd like to see added to Adobe Captivate. It wasn't long before Adobe responded by adding HTML5 as a publishing option.
When Remembering Really Matters – New White Paper from Sharon Boller
APRIL 8, 2014
Sharon Boller, President of Bottom-Line Performance, has authored a new white paper: When Remembering Really Matters: Learning Strategies for Long-Term Retention.
Gamification is about Design, Not Technology
JUNE 2, 2014
Gamification should be thought of as a design sensibility. It is a thought process and a methodology to think about engaging and motivating learners. Gamification is not bounded by technology or the need to be delivered online; it doesn’t have to be digital.
Seven Simple Secrets to Off-the-Shelf Course Success
Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.
Strategies for Creating Simulations in e-Learning: Helping Learners to Apply More
AUGUST 4, 2014
Simulations – a powerful learning tool – have been used in e-learning for many years. Essentially, simulations are imitations of the real world – creating a virtual environment with the same characteristics and challenges as the real world.
13 Critical Questions to Ask Your Client When Scoping a Learning Development Engagement
MAY 15, 2014
As a salesperson in the enterprise learning industry, a critical responsibility of mine is to obtain the necessary information from a client in order to appropriately scope a solution. Many times the client won’t have all of the answers, in which case it is even more important to find them.
Let’s get rid of the instructors!
SEPTEMBER 9, 2014
The title of my previous post, Let’s get rid of the instructional designers! , was a tongue-in-cheek reference to a radical view of instructional design.
The Pedagogy of Learning Design: Creating Learning Communities with Social Presence
MAY 19, 2014
This is the second post in a series of five titled The Pedagogy of Learning Design by Phylise H. Banner. To read the first in the series click here: The Pedagogy of Learning Design: A Translation of Pedagogies.
Learning Insights Guide 2017: Progress with Purpose
Navigating the ever-changing world of eLearning can be a challenge, but many people are finding a way to manage it, as well as a clear path forward. With Learning Insights, you can develop an even clearer sense of purpose, taking your vision to reality.
Voice Over Script Pitfalls
NOVEMBER 25, 2014
Instructional designers sometimes run into pitfalls when writing voice over scripts. Jill Goldman of Goldivox is a voice over professional who graciously agreed to share with me the issues she sometimes sees in scripts. I’ll share her perspective in block quotes below, along with my own tips.
Development Mindsets and 70:20:10
Performance Learning Productivity
OCTOBER 7, 2014
Professor Carol Dweck is a psychologist at Stanford University and the prime force behind mindset theory. Dweck’s research has led her to the conclusion that each individual will place themselves on a continuum according to their implicit belief of where their own ability originates.
The Changing Face of Corporate L&D
AUGUST 15, 2014
THE QUOTE: “ Learning & Development needs a makeover…It’s time for a change.” – Clark Quinn. THE JOURNEY: ‘Learning at the speed of need’ is a significant factor that powers up workplaces around the world today.
The Changing Nature of Workplace Learning
NOVEMBER 1, 2014
Recently, I read two posts that to me reflected the changing nature of work -- from divergently different perspectives. One was from the field of architecture and the other was by Harold Jarche on workplace and learning. Given below are excerpts from both.
[New eBook] The 3 Stages of Customer Training Development
Want to expand your training efforts? You’ll often see success by starting small and growing your program in a sustainable way. Download the eBook to learn more.
Online Learning Conference: eLearning Development
I Came, I Saw, I Learned
SEPTEMBER 22, 2014
We're deep into day 2 here in Chicago. This crew has been hard at work writing scripts and producing eLearning using every tool under the sun including Adobe Captivate, Adobe and Articulate Presenter, Articulate Storyline, and Techsmith Camtasia Studio. Adobe Captivate
Learning Theories Gone Wild – Urban Myths that Hurt Your Learning Designs
FEBRUARY 24, 2014
I had lunch with one of our team members last week, and she shared a story about her elementary-aged son that made me cringe. The teacher had students take a “learning styles” assessment to determine their learning styles and assigned homework based on the learning style. Yikes!
Knowledge Guru Spring ’14 Release is All About Options
APRIL 28, 2014
You want to use games for learning, but you need the games to fit the unique requirements of your organization. You believe that serious games can increase engagement and retention, but you are not so convinced that a platform can allow you to create games with enough variety to please your learners.
Creating interactivities in e-Learning: 10 ways to challenge and engage your Learner
APRIL 15, 2014
Lets be honest – Learning is not always an activity we look forward to. Trainings can be monotonous, especially in the context of ‘pure’ technology-aided learning.
The complete eLearning journey
As an eLearning designer wouldn’t it be great if you could take charge of your eLearning environment right from storyboarding your ideas to generating responsive eLearning courses to being able to effectively deploy and track your learners’ performance?