Gamification Basics

Web Courseworks

Gamification is revolutionizing the field of learning and development. Gamification Strategies for Instructional Designers and Trainers skills seminar I led at the recent ASTD Chicagoland Chapter meeting at the DePaul University School for New Learning on September 18 th.

Gamification Basics

Web Courseworks

Gamification is revolutionizing the field of learning and development. Gamification Strategies for Instructional Designers and Trainers skills seminar I led at the recent ASTD Chicagoland Chapter meeting at the DePaul University School for New Learning on September 18 th.

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Beyond the Buzz Phrase: Social Learning & LMS Gamification in Real Life (Recording & Slides Included)

Adobe Captivate

If you were busy last Thursday, you may have missed a fun webinar about social learning and gamification. The slide deck with images courtesy of Adobe Stock. They are the two of the most popular buzz phrases in the Learning and Development industry—social learning and gamification. This webinar goes beyond theory and focuses on what gamification and social learning LMS features can do for your training program.

Engagement Upgrade: Social Learning, User Generated Content & LMS Gamification (Includes Webinar Recording & Slides)

Adobe Captivate

You can also take a look at the slides (embedded below and also available here ) and the webinar recording will be available shortly. Engagement Upgrade: Social Learning, User Generated Content & LMS Gamification from Katrina Baker. This webinar goes beyond theory and focuses on what gamification, user-generated content, and social learning LMS features can do for your training program.

Rerun of a Popular Webinar: Social Learning & LMS Gamification

Adobe Captivate

In July, we offered a webinar called Beyond The Buzz Phrase: Social Learning & LMS Gamification In Real Life. And the discussion continued on social media even after the session! The description and slides are below. They are the two of the most popular buzz phrases in the Learning and Development industry—social learning and gamification. Align gamification initiatives with business objectives so they contribute to your organization’s goals.

eLearning & Gamification: The Octalysis Framework

The Logical Blog by IconLogic

by AJ George  After covering gamification in a few articles, I've been getting lots of feedback requesting more information. I've been doing a bit of research recently and came across the  Yu-kai Chou  & Gamification Blog.

Trends in Training & Learning Management (Includes Webinar Recording & Slides)

Adobe Captivate

And here are the slides: Trends In Training & Learning Management from Katrina Baker. Use of gamification for learner engagement and motivation. The post Trends in Training & Learning Management (Includes Webinar Recording & Slides) appeared first on eLearning. On November 21, I facilitated a discussion of major trends in learning and development. Fun and data was had by all, thanks to our awesome audience from around the world!

My Learning 3.0 Conference Slides and Resources

Kapp Notes

Here are my slides and relevant resources from my Chicago presentation at Learning 3.0!! Here the slides from my presentation: Learning 3.0 gamification. Combining Running and Zombies, the Gamification of Exercise. Bandura’s Social Learning Theory.

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How to Align Gamification with Business Objectives

Growth Engineering

Find out how to use the power of gamification to transform your business. Many companies throughout the world have turned to gamification for the answer. How Gamification Helps Solve Seven Business Dilemmas. The Gamification Solution. The Gamification Solution .

South Florida ASTD Slides and Resources

Kapp Notes

Anyway, here are the slides and some resources. Here are the slides from the presentation: Gadgets, Games and Google For Learning South FL Presentation. Bandura’s Social Learning Theory. Sneak Peak: My Book on Gamification of Learning and Instruction.

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Seven Interesting and Different Slidedecks on #Gamification

Kapp Notes

Here are Seven unique slide decks from Slideshare.net each giving a different take (visually and contextually) on the concept of gamification. The first is from Sebastian Deterding: 9,5 Theses on the Power and Efficacy of Gamification from Sebastian Deterding. It’s got great game graphics and provides results of some research they conducted in an online community with adding gamification elements. Gamification: Future or Fail? from Social Physicist.

Thanks for Attending our Onboarding Gamification Webinar

Paradiso

>> Get the webinar slides and video << Thank you for attending our webinar on onboarding gamification held on Tuesday, 2nd August, 2016. In case you attended our previous webinars on Moodle gamification and LMS gamification , you’d have known how we were put off track by the last minute registrations, just before the webinar started. In case you missed the webinar, you can check out the slides and video here. >>

eLearning & Gamification: Apply the Octalysis Framework to Your Training

The Logical Blog by IconLogic

by AJ George  Last week I gave a pretty in-depth explanation of  Yu-kai Chou's Octalysis Framework  that I thought might be useful if you'd like to incorporate gamification into your eLearning courses. Social Pressure: 9^2=81. social media integration however.

The What and the Why of Gamification

Bottom-Line Performance

This is part 1: The What and Why of Gamification. Gamification of learning can mean a few different things: • Creating learning games INSTEAD of courses and allowing people to play as they learn.

3 Critical Questions To Ask A Learning Technology Vendor

Docebo

Your learning platform shouldn’t be a silo – it should be able to integrate with your core business platforms, including HR software, your CRM, social media, CMS, video conferencing tools, identity management, etc.

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Applying the Social Learning Theory to online training

Matrix

Let it be doing an Electric Slide dance or using a machine like a self-service kiosk for a tram. This leads us to what is known as the ‘Social Learning Theory.’. The Social Learning Theory. Applying the Social Learning Theory to online training.

Find your personal gamification guru

Sponge UK

A curated list of games and gamification experts that offer practical tips for your L&D needs. A Google search for gamification in business has more than 1,340,000 results. Kapp is synonymous with games and gamification in elearning.

GE TV: Karl Kapp on Why Gamification Works

Growth Engineering

This week we’re joined by renowned gamification expert, consultant and professor, Karl Kapp. He’s also the author of a number of must-read books , including ‘The Gamification of Learning and Instruction’ and ‘Gadgets, Games and Gizmos for Learning’.

Bringing Gamification to the workplace

Saffron Interactive

In the last few weeks at Saffron Interactive there has been a lot of talk about gamification. So, shameless self-endorsement over, let’s talk about gamification! This is a concept that originated long before gamification was ever heard of.

Fear of Change in Learning & Development

Your Training Edge

From e-learning and social networking to flexible hours and highly advanced MOOCs, we have the proof that training is changing, yet it is important to continuously examine the same in terms of numbers.

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Inspiring E-Learning Quotes from the Great Masters

Learnnovators

We’re still seeing an avoidance of social learning, the continual use of courses as the only solution, and consequently organizations that can’t adapt fast enough…This need to change.” – Clark Quinn (From our interview with him). “

#ICELW Opening Keynote with Steve Wheeler @timbuckteeth "The Future is Mobile…Social…Personal"

Learning Visions

Opening keynote with Steve Wheeler @timbuckteeth, The Future is Mobile…Social…Personal Plymouth University UK “Any sufficiently advanced technology is indistinguishable from magic.” ~ Arthur C. LOL to grandpa means “Lots of Love”… Learners taking notes by taking pictures of your slides. One of his colleague says “it’s awful when they do this because this makes it so easy for them!” – we all laughed as half of the audience is taking pictures of Steve’s slides.

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Gamify it all with Ed

Ed App

While our “game” templates can be used to create quick, effective and engaging mini-games within lessons, almost any reinforcement slide can be gamified with a couple of useful features. One star per slide is awarded by default.

Boiling the backchannel

E-Learning Provocateur

Putting the presenter’s handle on the last slide is comically late. Put it on the first slide instead, and in the official program too. Conference organisers need to know that any self-respecting Tweeter will withhold social mention of this imposture in protest.

L&D Pros have a new BFF in AI-powered Learning Technology

Docebo

You might uncover that a video is more suited to one learner, while slide presentations are more effective for another. Embrace a partnership with Artificial Intelligence. Imagine trying to track every activity each of your learners makes while interacting with your learning platform.

Enhancing the digital learning experience

Clive on Learning

These objects could be videos, web articles, animations, slide shows, quizzes, interactive scenarios – any form of digital content. Enhancing through gamification Another way of enhancing the experience of digital content is using gamification.

April 2016 #Obsidianchat Summary

Obsidian Learning

E.g. simulations, social learning, gaming, mentoring. It’s no wonder that many times conversations about gamification often include heavy doses of xAPI. New post April 2016 #Obsidianchat Summary on Obsidian Learning. April 2016 #obsidianchat Summary.

What The Future Holds For Game-Based eLearning: 8 Points To Consider

EI Design

Employees can simply slide on a VR headset to gain real world practice, minus the negative consequences. Social Media-Centered EduGames. There are two key reasons why I believe that social media edugames are the wave of the future. Gamification

The Top 5 Totally Terrifying Training Mistakes

Litmos

Don’t you dare make your learners click through another dusty, old set of slides! So, create continuous learning programs that reinforce education via a blended learning model , across modalities and activities, such as social learning and coaching. Happy Halloween!

Why video game mechanics work, and how they’re used to engage online learners

Growth Engineering

That’s why so many companies have caught onto the notion of gamification: Gamification – Noun. But it’s the world of online learning which has seen some of the most extensive use of gamification. Gamification Online Learning game mechanics Video games

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LMS Review: Docebo 7

Talented Learning

It can manage elearning, ILT, dozens of languages, social integration, gamification, virtual classrooms and ecommerce. Build course components using SCORM, xAPI, videos, files, HTML, slides. Gamification Features. Social/Collaboration Features.

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3 Easy Ways to Add Blended Learning to an Employee Onboarding Program

Practi

It is a simple way to incorporate aspects of newer training practices like mobile learning and gamification without having to create a large project dedicated to any one particular training approach. When you blend gamification within the company culture orientation component of your employee onboarding, it engages your new hires, helps them identify with your company values early, and can lead to better employee fit and retention.

What The Future Holds For Game-Based eLearning: 8 Points To Consider

EI Design

Employees can simply slide on a VR headset to gain real world practice, minus the negative consequences. Social Media-Centered EduGames. There are two key reasons why I believe that social media edugames are the wave of the future. Gamification

The Learner’s Journey

Usable Learning

So I just bumped into Amy Jo Kim’s Gamification Workshop 2010 slides (via Sebastian Deterding ). This is possibly the most useful thing I’ve ever seen about social media for learning.

Webinar: Future of eLearning – The Millennial Apocalypse and Modern Learning Solutions

eLearning Brothers

Twenty years ago, “eLearning” was introduced as the web became ubiquitous and authoring tools accessible; yet their limits resulted in a plethora of online slide shows. com/elearning-gamification- ebook.