Remove Asynchronous Remove Classroom Remove Examples Remove Pedagogy
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eLearning Glossary: Definitions for the Most Commonly Used Terms

Association eLearning

Asynchronous/ Self-Paced Learning- Asynchronous refers to eLearning offerings you take on your own. If you sign up for an in-person workshop but need to watch an online video that explains the basics before you attend, that’s an example of blended learning. Pedagogy- The art or practice of teaching.

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Transformers

E-Learning Provocateur

Our typical response to the changing circumstances appears to have been to lift and shift our classroom sessions over to webinars. Look no further than the Higher Education sector for a prime example. Beyond our misgivings with technology, moreover, the virus has also shone a light on our pedagogy. I’m not so generous.

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Moving from Teacher to Facilitator | Social Learning Blog

Dashe & Thomson

Even with the help of the newest technology tools to communicate and educate including social media, wikis, and Google, we still need to transform our ILT classrooms and training sessions into integrated blended learning environments. One night in the classroom I decided to use a relevant example from their reality: Coke or Pepsi.

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Best Practices for Effective Online Course Development

Hurix Digital

Pedagogy has since long been an overly debated subject. At first, its arguments were limited to what happened in the classroom as a result of student-teacher interaction. The phenomenon of digitalization has arguably gifted pedagogy its greatest strength, i.e., online learning. You can do this by running an audience analysis.

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The ‘Role’ of Compliance

Clark Quinn

Much like I really think the problem holding back better for-profit schools is that the accreditation process isn’t informed enough about pedagogy, I think the agencies that oversee required learning don’t really focus on the right thing. What’s important is that you consider these processes with problematic examples.

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Here comes the SAMR

Learning with e's

Technology integration results in digital tools being embedded into learning, so that for example maker cultures emerge, or the classroom activities are flipped , supporting more effective pedagogies and improving student learning outcomes. One example is when classrooms began to be equipped with interactive whiteboards (IWBs).

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Instructivism, constructivism or connectivism?

E-Learning Provocateur

The popular sequence of events that I have recounted is often represented pictorially as a gradient, accompanied by that ubiquitous table comparing various aspects of the three pedagogies. Sure, the gradient reflects a wonderful growth of ideas, but I think it’s a trap to conclude that the latter pedagogies supersede the former.

Wiki 279