article thumbnail

The Return of the (Digital) Native | Social Learning Blog

Dashe & Thomson

What’s more, they are beginning to use it at an increasingly young age – a recent study from the Joan Ganz Cooney Center and Sesame Workshop (producers of Sesame Street) found that 80% of children age 5 and under use the Internet at least once a week. It is amazing ho. Liam McCoy: Thanks for this. Ive been looking for some ammo t.

article thumbnail

Why Companies Should Spend More on Social Learning | Social.

Dashe & Thomson

In the article she gives some scary statistics: Our recent study showed that 30 percent of US companies spent money on informal learning tools or services in 2010. And furthermore, a recent Gallup study found that firms with engaged workforces have 2.6 technology achieve an 18% boost in employee engagement. It is amazing ho.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Cammy Beans Learning Visions: DevLearn09 - Im Speaking!

Learning Visions

Tuesday, September 08, 2009 DevLearn09 - Im Speaking! Did I tell you that Im looking forward to the schmoozing part?) Creating Social Presence in Online Classroom (ID. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Come November, Ill be heading to San Jose for DevLearn 09.

IM 100
article thumbnail

Cammy Beans Learning Visions: Im Mrs. Dalloway

Learning Visions

Tuesday, July 24, 2007 Im Mrs. Dalloway Im just back from vacation and still trying to make the transition back into work mode. Im disturbed to report that Im The Poisonwood Bible. Creating Social Presence in Online Classroom (ID. Not quite there yet. But I did learn that I am like Mrs. Dalloway. Quite chilling.

IM 100
article thumbnail

Cammy Beans Learning Visions: Im a Gamer 3.0!

Learning Visions

Friday, December 14, 2007 Im a Gamer 3.0! Im so pleased. Creating Social Presence in Online Classroom (ID. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. I had a poll a while back, Are You A Gamer? that sparked a good conversation. It turns out I am a Gamer 3.0er.

IM 100
article thumbnail

Jeffrey Gitomer's Reciprocation: The Old Give and Take…and Take.

Dashe & Thomson

Studies have shown the rule to be extremely powerful, often overwhelming the influence of other factors that normally determine whether we say “yes” or “no” to someone. This sense of future obligation makes possible the development of continuing relationships, transactions and exchanges that are beneficial to society. It is amazing ho.

article thumbnail

Jeffrey Gitomer's Reciprocation: The Old Give and Take…and Take

Dashe & Thomson

Studies have shown the rule to be extremely powerful, often overwhelming the influence of other factors that normally determine whether we say “yes” or “no” to someone. This sense of future obligation makes possible the development of continuing relationships, transactions and exchanges that are beneficial to society. It is amazing ho.