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Anders Gronstedt Discusses How to Lead Learning Sessions in Virtual Worlds

Kapp Notes

The other day, I was speaking with virtual world learning expert Anders Gronstedt about teaching in a 3D virtual immersive environment. Anders provided some great insights for anyone who is conducting a class or session in a 3D virtual immersive environment. Competencies in leading virtual worlds learning programs.

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My History of Live Blogged Notes

Experiencing eLearning

No Lecture Webinars. Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life. Second Life: Teaching Tips from the Virtual Frontier. Why Do We Need A Second Life? Wikis that Work: Effective Wiki Practices for Virtual Learning Communities. Other Topics.

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Cammy Beans Learning Visions: Second Life Backlash and Controversy

Learning Visions

Monday, August 13, 2007 Second Life Backlash and Controversy The Second Life naysayers seems to be gaining ground lately. And Im not implying that Im a Second Life naysayer. A thoughtful post on one educators experience in Second Life (and a nice historical perspective). IT Security Risks 2.

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From World of Warcraft to Second Life – Teaching Science with Immersion and Excursion

E-Learning Acupuncture

She told a story of an experience she had a few years prior where her husband had been pretty involved in playing the world’s most popular Massively Multiplayer Online Role Playing Game(MMORPG)called World of Warcraft (WoW). That’s when she turned to a different virtual world product: Second Life.

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Skoolaborate and the future of e-learning

E-Learning Provocateur

Next, Westley moved on to virtual worlds , which the Horizon Report identified in 2007 as likely to achieve widespread adoption in the higher education sector within 2 to 3 years. Skoolaborate is a growing collaborative of high schools that use Second Life to teach students around the world. Emerging technologies.

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Interview with 3D Pioneer Randy Hinrichs, CEO of 2b3d–Part One

Kapp Notes

The other day I had an opportunity to catch up with Randy Hinrichs and ask him a few questions about the state of 3D virtual world software and about his new book. Also, he has just finished a book about 3D virtual worlds that you should really check out. Augmented reality is part of the virtual world.

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Pictures from the Innovations in e-learning conference

Kapp Notes

(blogged by Wendy) For those of you who may not know the impact Sid has had on the video and PC game industry, here are some of this best known titles: Anders Gronstedt, a frequent lecturer on the topic of Second Life provides some insightful information in one of the sessions.