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Go Beyond Boring: Creating Scenario-based Learning That Engages Participants (Podcast)

Experiencing eLearning

Since the TLDC community has several D&D players, this version of the presentation has some references and examples related to D&D. He’s got a great vision for exactly how everything should go, and he’s confident the players are going to have a lot of fun following this journey he has precisely mapped out for them.

Podcasts 297
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How I used Learnworlds’ interactive video player to guide viewers’ attention

learnWorlds

Besides, with the Learnworlds’ enhanced interactive video player it’s now very easy to cue a video. I wanted to give the keywords simultaneously at the time the presenter referred to that information. The post How I used Learnworlds’ interactive video player to guide viewers’ attention appeared first on Learnworlds.

Player 74
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TMI! Cognitive Overload and Learning

Learningtogo

While this may seem obvious, his work explained how instructional designers need to break down content into more manageable chunks, allowing the brain to convert short-term memory into long-term memory and application. In these high-stakes environments, too much information can become deadly if the pilot’s brain is unable to process it.

Cognitive 191
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Video games as Good Teachers

Kapp Notes

Games induce players to create their own worlds, to participate in social activities, to form effective teams, to reason and to save lives [51]. Gaming puts the player in control, gives clear, immediate feedback on progress, and offers progressively more challenging levels of achievement that a player reaches at his or her own pace.

Games 272
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Healing Through Play: Navigating the Landscape of Serious Games in Medical Education

Hurix Digital

These games incorporate real-world challenges, allowing players to learn or practice skills in a safe and engaging environment. The players are encouraged to learn through hands-on participation by implementing their theoretical knowledge into real-life simulated situations.

Games 52
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Healing Through Play: Navigating the Landscape of Serious Games in Medical Education

Hurix Digital

These games incorporate real-world challenges, allowing players to learn or practice skills in a safe and engaging environment. The players are encouraged to learn through hands-on participation by implementing their theoretical knowledge into real-life simulated situations.

Games 40
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The RETAIN Model for Creating Effective Courses

TalentLMS

It is an experience that stimulates almost all five senses of the human brain. Embedding Assessing how closely the academic content is coupled with the fantasy/story content where fantasy refers to the narrative structure, storylines, player experience, dramatic structure, fictive elements, etc. eLearning is more than that.