Remove Analytics Remove Augmented Reality Remove Gamification Remove Google
article thumbnail

Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

In recent years, the term has been used to describe the growing trend of virtual and augmented reality (AR/VR) technologies, which are being used to create immersive and interactive digital experiences. Gamification: Games and game-like elements can make training more engaging and fun.

article thumbnail

Measuring Impact: Evaluating the Effectiveness of Immersive Technology in Educational Settings

Hurix Digital

The learning approach through hands-on practical training is provided to the students using the latest state-of-the-art technologies like virtual reality, augmented reality, and simulations, which is called Immersive Learning. Mixed Reality: The amalgamation of virtual and augmented reality is called mixed reality.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Empowering Your Sales Team: Eight Proven Training Ideas

Hurix Digital

Using Augmented Reality (AR) solutions, learning modules digitally project intricate working details of the products and services that the sales team offers to their clients. Focus on Analytics for Data-Driven Decisions Sales is a process that heavily depends on historical data and future sales trends.

Sales 52
article thumbnail

What Student Engagement Tools Are Essential for Publishers?

Kitaboo

5 Amazing Student Engagement Tools for Publishers Google Workspace for Education Nearpod Zensimu Orah Teachfloor IV. Publishers can play a pivotal role in promoting student engagement by providing interactive content or gamification elements in their materials, thereby inspiring students to become active participants.

Tools 52
article thumbnail

10 eLearning Trends That Will Go Big in 2023

learnWorlds

Gamification, microlearning, and using video in online courses remain as popular as ever. This repository can be anything from an LMS to a Google Drive, depending on how organized the training is. Augmented Reality (AR) and Virtual Reality (VR). Virtual Reality is a more immersive technology than Augmented Reality.

article thumbnail

eLearning Trends That Will Dominate In 2022

Instancy

Mobile Learning Microlearning Video Learning Gamification Social Learning and User-Generated Content Artificial Intelligence Augmented, Virtual Reality, and Metaverse Adaptive Learning Cloud-based Next Generation Learning Management System Learning Experience Platform Web 3.0 Gamification. Introduction.

article thumbnail

eLearning Trends That Will Dominate In 2022

Instancy

Table of Contents Mobile Learning Microlearning Video Learning Gamification Social Learning and User-Generated Content Artificial Intelligence Augmented, Virtual Reality, and Metaverse Adaptive Learning Cloud-based Next Generation Learning Management System Learning Experience Platform Web 3.0 Gamification. Introduction.