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From Classroom to Screen: How Educational Content is Transforming Learning

Kitaboo

Augmented Reality (AR) and Virtual Reality (VR) AR and VR technologies bring immersive experiences to education in the form of field trips, lab simulations, and historical reconstructions. AI-powered personalization analyzes student data, and cloud-based storage helps collaboration of documents, presentations, and other files.

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Metaverse In E-Learning

Cognigix

When Mark Zuckerberg announced Facebook’s rebranding to Meta, the term metaverse became a buzzword overnight. Neal Stephenson coined the term “metaverse” in his sci-fi novel Snow Crash, in which he imagined lifelike avatars interacting with each other in realistic 3D buildings and other virtual reality environments.

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Can VR Make Learning Viral?

Origin Learning

A view of the learning canvas will reveal the emphasis that organizations are laying to augment the workforce with relevant and timely skills so that the ability to get into their roles proves effective and efficient. appeared first on Origin Learning Blog - A Elearning Solutions Blog. For, speed matters! Source: [link].

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Can VR make learning viral?

Origin Learning

A view of the learning canvas will reveal the emphasis that organizations are laying to augment the workforce with relevant and timely skills so that the ability to get into their roles proves effective and efficient. appeared first on Origin Learning Blog - A Elearning Solutions Blog. For, speed matters! Source: [link].

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Device agnostic approach to design is helping solve this problem. In 2014, Facebook appointed market research company GfK to understand people’s behavior as they move across multiple devices, including smartphones, tablets and laptops or PCs , throughout the day. Augmented Reality for mobiles. Mobile app analytics.

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5 E-Learning Forecasts for 2012

eLearning 24-7

Augmented Reality and Kinect. There are consumer locations that have implemented augmented reality without using a mobile device to view it. Augmented reality opens those doors. Expect a few commercial vendors to jump into the augmented reality space for e-learning. ” The Future. #1.

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eLearning Cyclops: A Priest, A Rabbi and an Instructional Designer.

eLearning Cyclops

Of course stakeholders come to training departments all the time demanding training and we need to look at the problem first as Jay Cross was quick to point out. This does not solve the problem, but reiterates the need for a more effective development timeline and approach. Share to Twitter Share to Facebook. Search This Blog.