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Addressing On-Demand Learning and Performance Needs #LCBQ | Social.

Dashe & Thomson

The questions prompt quite a lively and interesting discussion among online community members. The Learning Circuits Big Question for May is: How do we need to change in what we do in order to address learning/performance needs that are on-demand? OK, so this is not about the easy questions.

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Webinar - Skills - Social Media - Best of eLearning Learning - July 2009

eLearning Learning Posts

Best of eLearning Learning. Upcoming Free eLearning Events. Your Social Learning System As A Profit Center. The following are the top items from featured sources based on social signals. The following are the top items from featured sources based on social signals. The Business Case for Measurement of Learning.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's #LCBQ is the first with the Big Question Thought Leaders. Lots of discussion and debate around interesting questions for eLearning professionals. Grows - But Creating "eLearning 2.0 Grows - But Creating "eLearning 2.0 I'm hoping that others will join the effort.

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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! T2 Subscribe to e-Clippings (a division of blogoehlert) gapingvoid Understanding Comics Quoth he.

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

We asked participants the following questions: 1. What challenges do you expect 2008 to bring for the virtual worlds industry? Also examined in the report are the 2008 business goals for many of the leading companies in the industry. What are your top 3 trend predictions for 2008? What business goals have you set for 2008?

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by From the land of Huh?

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e-Clippings (Learning As Art): Croquet Virtual World Demo

Mark Oehlert

| Main | We Lost A Good One Folks.Well Miss You Philip » September 24, 2007 Croquet Virtual World Demo The development of multiple platforms for virtual worlds like Croquet speaks, I think to the power of these environments to form new mediums. Beautiful video BTW. From the land of Huh?