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Top 10 Training Portals

Ed App

With the advancement of online technologies, companies now have access to a variety of training portals that can help them produce quality learning materials and manage their employee training processes. To help you find the best training solution, we’ve rounded up the top 10 training portals available online. Cost: Free. Cost: Free.

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Top 10 LMS portals

Ed App

A Learning Management System (LMS) portal is a portal that is designed for administrators and content creators to create, distribute, and manage training content. Companies use LMS portals from their servers or the cloud to administer training courses and tests to their employees. AcademyOcean. GnosisConnect.

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Next-Gen White Label eBook Reader for Enhanced Reading

Kitaboo

To this end, we will discuss more about white label branded eBook reader apps here, along with their features and long-term benefits for publishers. Benefits of a White Label eBook Reader for Publishers Cost Efficient Discretion Next-Level Rebranding Create Interactive Content and Assessments Helps You Expand Your Market IV.

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How to use gamification in training (with actual examples)

TalentLMS

There’s something called gamification in learning. The following sections will help you learn everything that matters about employee training gamification. Defining gamification in training. Examples of gamification in corporate training (and how to do it yourself). Defining gamification in training.

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10 Gamification Training Software

Ed App

Compared to traditional training methods like seminars or text-heavy learning modules, gamification allows L&D professionals to accelerate and improve their training, onboarding, and compliance processes and motivate their employees. Gamification Training Software #1 – EdApp. Gamification Training Software #1 – EdApp.

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Choosing the Best LMS for Training Companies: 9 Top Options

learnWorlds

And let’s not forget that training often extends beyond the walls of your organization: other common use cases include customer education and partner training. 9000+ brands trust LearnWorlds to train their people, partners & customers. 9000+ brands trust LearnWorlds to train their people, partners & customers.

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Gamification and Serious Games Headed to the Mainstream

Knowledge Guru

Gartner Group, which monitors trends across many industries, has labeled gamification as a trend that is sliding into the “trough of disillusionment” within the education industry. Instead, it means that gamification and learning games are moving toward mainstream usage and beyond early adoption stage.