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Digital Interaction Design to Tangible Interaction Design

Upside Learning

Interaction design is almost always a synthesis of traditional methods and approaches from varied established disciplines. When I write about interaction, most people reading it view it in the context of software or some form of digital technology. Interaction” isn’t only about technology or software.

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Keeping Tabs on Lectora Interaction Templates

eLearning Brothers

These tabbed interactions are major space savers and allow the learner to explore a wide swath of information while technically staying on the same page. Click-and-reveal tabbed interactions are very handy for that. Try a tabbed interaction! Tell us your favorite Lectora interaction templates! Did we miss any?

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Learning with 'e's: Mashing it up

Learning with e's

tools to create collaborative and reflective learning spaces Recently teachers have used wikis, blogs and other open architecture Web tools to encourage student interaction (Richardson, 2006). tools might be combined and mashed up to create dynamic new learning environments. tools are mashed up within the same space.

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Revolutionizing Employee Training: McDonald’s POS Training Simulator

Epilogue Systems

This interactive training tool throws players right into the thick of things, complete with a friendly bionic instructor (think red, arch-emblazoned R2-D2) guiding them through timed mini-games and order challenges. But its impact goes beyond just button-mashing. Gone are the days of monotonous lectures and shadowing seasoned cashiers.

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Learning Space Mash-up: Toward a Collaborative Personal Learning Environment

Learning with e's

One of the papers I will be presenting in September is entitled: "Learning Space Mash-up: Toward a Collaborative Personal Learning Environment".

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What Is Gamification and How Can It Boost User Engagement?

Docebo

Studies show that competitiveness improves users’ engagement, interactivity and motivation. Implementing an LMS with gamification features benefits more than millennials because it satisfies everyone’s desire to one-up each other. Turn Button Mashing into the Drive to Win. What is Gamification in Elearning?

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5 technologies to promote creative learning

Learning with e's

4) Making Twistory: Get students to follow, and interact with, historical figures on Twitter. Using the built in YouTube Editor, ask them to select sections and mash them up, mixing elements to create a totally new message. Who is the mash up video aimed at (audience and purpose)? Unported License.

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