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Training Industry Selected Gyrus Systems as a 2018 Gamification Watch List Company

Gyrus

Gyrus Systems , a leading Learning Management Systems (LMS) vendor, announced today it has been selected as a 2018 Gamification Watch List company by Training Industry.com. The watch list features Gyrus Systems amongst other companies which the leading portal for the training industry has handpicked.

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Augmented Reality: Is it the Future of eLearning

ProProfs

In the technology space, people are extensively discussing the relevance of augmented reality (AR) and its varied applications. To many it may appear a bit “futuristic” in its approach, AR should be considered as a candidate for online learning. What is Augmented Reality? Uses of Augmented Reality.

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2018 eLearning Predictions: Updated Hype Curve

Web Courseworks

This is our most popular Managing eLearning post every year, and by now we know you want to see the hype curve first. Here it is: Our 2018 eLearning predictions set in terms of Gartner’s hype cycle. We think it’s likely that we’ll see a successful pilot integration of EHR data with an external LMS in the next three years.

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10 Reasons Why You Need a Mobile Learning Management System 

Hurix Digital

This blog talks about 10 Reasons Why Enterprises Need a Mobile LMS (Learning Management System). That is the reason there is a growing demand for mobile learning management systems. That is the reason there is a growing demand for mobile learning management systems. Flexibility.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

million words drawn from that epicenter of all buzz in 2018, Twitter. The max hype was the maximum proportion of eLearning influencers who tweeted about the term during any month in 2018. For example, exactly 50% of our influencers used the word microlearning in at least one tweet in January of 2018.

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The 2018 eLearning Trends You Can Expect To See & What You Need To Know

eLearningMind

On that note, below is what we think are the Top Trends in the eLearning Industry for 2018, which might also be our plan for total market domination, depending on how you look at it. What’s the Online Learning Industry? The Learning Industry is a global, nearly $500 billion-dollar behemoth. The Biggest eLearning Industry Trends.

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Training Reinforcement: 7 Things You Need to Know

Knowledge Guru

Games and gamification can make training reinforcement more motivating and engaging. It may be time to “up your game” with games and gamification. Our 2018 Learning Trends Report revealed that more and more L&D professionals are actually including games and gamification in their training.