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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! If you find something, just tag it with kurt+lewin to add it to the mix.

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

What challenges do you expect 2008 to bring for the virtual worlds industry? Funny Future of e-Learning Research Cross Posting Futures Games Gaming & Learning Government Hardware Industry informal learning Innovation Insanely Cool Content Job Leads Latest News Learning Learning 2005 Learning As Art Learning/Training Learning/Web 2.0

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e-Clippings (Learning As Art): Mobile 2.0 Tag Cloud

Mark Oehlert

Tag Cloud Lovely work by Heike Scholz and found via Rudy De Waele. tag cloud by Markus Angermeier July 16, 2008 in Mobile Learning , Visualization | Permalink Technorati Tags : mobile , tag clouds , web 2.0 Tag Cloud : Comments The comments to this entry are closed. . | Main | Day 4 - Man.Im and a shocker!)

Tagging 36
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LXP: Why Investing in One is Brilliant

Coreaxis

It also supports learning assessments. LXPs focus on informal learning , which happens outside formal training rooms, whether virtual or physical. So, with an LXP, employees can go beyond the training programs that learning and development (L&D) departments define, prepare and make available.

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LXP: Why Investing in One is Brilliant

Coreaxis

It also supports learning assessments. LXPs focus on informal learning , which happens outside formal training rooms, whether virtual or physical. So, with an LXP, employees can go beyond the training programs that learning and development (L&D) departments define, prepare and make available.

LMS 52
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e-Clippings (Learning As Art): Croquet Virtual World Demo

Mark Oehlert

| Main | We Lost A Good One Folks.Well Miss You Philip » September 24, 2007 Croquet Virtual World Demo The development of multiple platforms for virtual worlds like Croquet speaks, I think to the power of these environments to form new mediums. If you find something, just tag it with kurt+lewin to add it to the mix.

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by