article thumbnail

ID and e-Learning Links (6/9/14)

Experiencing eLearning

The article and research are from 2004, and I expect these ratios have gone down in the last 10 years. The estimates here say it’s a 10:1 ratio for faculty time and about $25K per credit hour. Open access journal with a number of articles on active learning, blended learning, problem based learning, etc. (My

article thumbnail

How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

These dynamics have been around for thousands of years, and have been written about extensively for decades – like in this 1973 article by Mark Granvotter in the American Journal of Sociology, The Strength of Weak Ties.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Not Everyone is a Social Customer | Social Learning Blog

Dashe & Thomson

The applications everyone from Wired to the Wall Street Journal are talking about are altering the way we interact with each other, the way we purchase goods and services, and the way we learn. This ever-changing technological landscape is currently held captive by social media, and for good reason.

article thumbnail

The Great Survey Completion Rate Dilemma Solved (Maybe) | Social.

Dashe & Thomson

As you’ve no doubt come to expect from my “investigative journalism” style, I did a little digging (and I mean little), and what at least one source reports may surprise you. But is this really the case, I’ve often wondered?

article thumbnail

The Great Survey Completion Rate Dilemma Solved (Maybe)

Dashe & Thomson

As you’ve no doubt come to expect from my “investigative journalism” style, I did a little digging (and I mean little), and what at least one source reports may surprise you. But is this really the case, I’ve often wondered?

article thumbnail

Goal Orientation in Gamification

Kapp Notes

This occurs frequently in first person shooters where players use the same weapons and tactics over and over again because they think it is the best way to optimize their kill to death ratio. International Journal of Human-Computer Interaction, 6(4), 365-372. [2] References. [1] 1] Dormann, T., & Frese, M.

article thumbnail

In Gamification More Competitors Equal Less Competition

Kapp Notes

Garcia from the University of Michigan and Avishalom Tor from the University of Haifa published in the Journal of Psychological Science, Volume 20—Number 7, 2008. Here is some interesting research about competition reported in an research paper titled “ The N-Effect: More Competitors, Less Competition ” by Stephen M.