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Custom Articulate Players (Skins)

eLearning Brothers

Package xml file: - The <content title> tag seems to be what drives the name of the skin on the installation window. - Use the <htmlBgColor> tag to control the html color behind your skin. . - Use the <htmlBgColor> tag to control the html color behind your skin. It saves a bunch of confusion later on.

Player 87
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Understanding How We Learn: Video vs. Text

fewStones

It’s like a tag-team match where our brain’s players work together, making learning more effective and enjoyable. Discuss with Others : Share thoughts about what you’ve read, adding a social touch to your learning experience. Discuss it with a friend or study group.

Video 98
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Gamification of Learning and Training

Kapp Notes

An article on Fastcompany, How Video Games Are Infiltrating—and Improving—Every Part of Our Lives , discusses several examples of corporations adopting a gamification stance on training. The players must answer 10 questions, each of which involves a set of decisions. At the end, players see (anonymously) how their scores stack up.

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Good Games and Good Learning

Kapp Notes

Good video games capture players through identify. Players either inherit a strongly formed and appealing character or they get to build a character from the ground up. Players become committed to the new virtual world in which they will learn and act. Players actually use failure as way of finding out information with the game.

Games 181
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Elearning example: Branching scenario

Making Change

The online scenario is the homework part of a lesson plan that includes in-class discussion about how to build rapport across cultures. Our goals were to model specific rapport-building behaviors and inspire class discussion. Our original content was a short description of a real-life discussion between a soldier and Pashtun leader.

Examples 279
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Two Key Players Create Value from Competency-Based Learning

CLO Magazine

When it comes to reaping the benefits of competency-based learning, both business and academia have to be at the table to discuss how they define competencies, what constitutes their valid assessment, how the eventual credentials communicate competencies achieved and who will endorse the credentials, Everhart said.

Player 32
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Appearing "Live and in Person" on EdTechTalk Friday--Today

Kapp Notes

EdTechTalk is a community of educators interested in discussing and learning about the uses of educational technology. During shows, listeners can use any common media player (i.e. Windows Media Player, Real Player, or iTunes) to listen to the discussion and use the chat room to make comments and ask questions.

Webcast 150