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Why Virtual Reality Has a Bright Future in the eLearning World

Origin Learning

Since we are living in the era of technological revolution, it doesn’t come as a surprise that Virtual Reality (VR for short) has become the most popular buzzword in the eLearning domain. What’s Virtual Reality? The term itself refers to a deeply engaging experience of a world which basically doesn’t exist. Let’s take a look.

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Virtual Reality Training: Real-World Case Studies

KnowledgeAnywhere

As an immersive technology, Virtual Reality (VR) has not only made its mark in entertainment, but has proven to be a beneficial platform for the training and preparation for jobs across several sectors. With the help of VR, participants can take virtual tours inside car engines for greater insight into how they function.

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3 Real-World Use Cases Of Haptic Gloves For Virtual Reality Training

Roundtable Learning

Used in the gaming industry, the Power Glove adopted early virtual reality (VR) mechanics to dictate on-screen actions for a variety of games. . At Roundtable Learning, our team of technology experts stay up-to-date on the latest and greatest learning technologies — one of which is haptic gloves for VR training!

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

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Developing a Results Driven Curriculum

A well-designed learning curriculum develops and nurtures skills needed to achieve organizational and business goals with the most effective and engaging set of experiences. This ebook outlines 5 critical steps to develop learning solutions that will help you achieve the most ambitious objectives.

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Keynote Resources from Virtual Worlds Best Practices in Education Conference

Kapp Notes

Reaching the Engagement Horizon in Virtual Worlds from Karl Kapp. Here are some additional thoughts when teaching in a virtual world and integrating Gamification into that experience. Think virtual world reality show for problem-solving. Here are my slides and some other resources from my keynote address.

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Teaching Problem Solving in a Virtual World

Kapp Notes

When thinking about creating a virtual world learning experience to teach problem solving, consider the following: Make them part of a case study —This strategy involves helping the learners to identify patterns within the cases by placing them in a case. Think virtual world reality show for problem-solving.