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Video games as Good Teachers

Kapp Notes

Games induce players to create their own worlds, to participate in social activities, to form effective teams, to reason and to save lives [51]. Gaming puts the player in control, gives clear, immediate feedback on progress, and offers progressively more challenging levels of achievement that a player reaches at his or her own pace.

Games 272
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7 Types of Storyboards You Can Choose From for Your Creative Projects

Storyboard Hero

Facilitates communication and collaboration among team members by offering a shared visual reference point. Provides a concise visual reference that is easy to share and discuss with collaborators. Allows for quick revisions and adjustments by simply sketching or replacing frames.

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Lesson I: Making your own Custom Articulate Player | LearnNuggets

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning , tutorial Lesson I: Making your own Custom Articulate Player by Kevin on May 20th, 2010 To kick things off, a note on the words: “Player” and “Skin”. The next two lessons we will be developing the “Player.”

Player 49
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TMI! Cognitive Overload and Learning

Learningtogo

Marketing companies also consider cognitive load when considering how much product information should be presented in an ad or on social media and game designers use it to decide how complex a game can be before it simply overwhelms the player. Germane load refers to information that helps the learner process the new information.

Cognitive 191
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17 Best Royalty-Free Music Sites for Video Courses

learnWorlds

Royalty-free music, also referred to as stock music, is a convenient solution to use music in your video productions. Artlist has a free version that allows you to download unlimited watermarked music and footage to use in your explainer videos. The pricing starts for 15-sec versions at $29 and goes to $59 for all versions.

Music 98
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The new Camtasia Studio 8, the Flipped Classroom and Mobile Learning [Review]

mLearning Revolution

If you are new to this movement in Education, here’s how Ted-Ed describes the Flipped classroom: This refers to a method of instruction where classroom-based teaching time and traditional “homework” time are reversed (flipped). It’s no surprise then that video is at the very center of the Flipped Classroom movement.

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What Pokémon Go Means to the Learning Industry

Gyrus

As per Merriam-Webster, “Augmented Reality is an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera).” Social Feeds have aided in the Pokémon growth enormously. Augmented Reality. User Engagement.