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Mobile App Trends for 2018

Origin Learning

There was an interesting news-item last year that mentioned that Facebook shut down an artificial intelligence engine system. This language was created without any human input, which led to a panic attack amongst the researchers and led Facebook to shut down the project. Digital Payments. Cyber-security.

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Customer training your clients will love

Litmos

If you've ever been to the Apple store, you know that it's kind of an experience: you can buy products there; you can get your devices fixed there; and there are scheduled Today at Apple programs — like a music lab, a photo walk, or kids' programs. . Apple — and several companies — have made tutorials fun. And so can you.

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Global mobile data traffic grew 69 percent in 2014 and was nearly 30 times the size of the entire global Internet in 2000. Mobile network (cellular) connection speeds grew 20 percent in 2014. Portable, rechargeable speakers and mobile devices such as Apple iPod Nano andiPod Touch were given to 475 primary teachers in the pilot phase.

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Did Our 5 Big Predictions for eLearning this Year Come True?

eLearningMind

Lo and behold, April saw the joining of two Internet giants: eLearning video site Lynda.com and LinkedIn. And we were right: 2015 saw the first incarnation of the Apple Watch in April, and everything from fitness trackers to augmented reality glasses have followed. The real trick is predicting where wearable tech can go next.

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Bob Little – Crystal Balling with Learnnovators

Learnnovators

Entitled ‘ E-Learning Market Trends & Forecast 2014 – 2016 ’, the report reveals, among other things, that: The worldwide market for self-paced e-learning, said to be US$35.6bn in 2011, is estimated to be growing, overall, at some 7.6% Social networking and social learning has grown immensely since 2012.

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How Chatbots Reduce Friction In Learning

Mobile Coach

Enterprises want to leverage proven app techniques to engage their target audience but oftentimes their analysis is comparing apples to oranges. The average adult in the US has 37 apps on their phones but 80% of their usage is dedicated to just 3 of those apps ( Mary Meeker, 2016 Internet Trends Presentation ).

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The Time Has Come – Digital Learning

eLearning 24-7

Full VR usage won’t be in 2016, nor do I see it as everyone is using it in 2017. I’ve always been a fan of AR and what it can do, especially when integrated with some social functionality. Internet of Things. I know of one vendor who says you can see their courses on an Apple smartwatch. A brave new world?

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