Kapp Notes

article thumbnail

Interesting Information about MOOCs—An Infographic

Kapp Notes

I’ve taken a MOOC and found it interesting but I was not motivated enough to complete the activities or finish the course, but that’s only a sample size of one. The infographic takes a closer look at reasons why some professors and academics remain unconvinced.

Informal 223
article thumbnail

"Hey ya'll": Informal Language is the way to go in E-Learning

Kapp Notes

There is research evidence to indicate that informal language in an e-learning module is more effective than formal language. In Ruth Clark's book " e-Learning and the Science of Instruction " she discussed a study by Moreno and Mayer, 2000 that compared a formally worded course with one that was more informally worded. McKeown, M.G.,

Informal 199
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Game Element: Feedback

Kapp Notes

In game-based learning, you are provided score to know how well you are doing related to others, you can see how many points youve earned and you are provided information on your progress toward your final goal. If the learner did the wrong thing, he or she will be prompted, guided, or pointed toward a more appropriate action or activity.

Games 269
article thumbnail

Gadgets, Games and Gizmos: Informal Learning at Nick.com

Kapp Notes

Nick.com is promoting an active community for kids to share information. technologies, we can be philosophical about the value of informal learning versus formal learning, we can tout the virtues of “collective wisdom” but in the end…none of that matters. What matters is that kids ( gamers ) are already using Web 2.0

article thumbnail

Engagement: A Critical Element in Learning and Gamification

Kapp Notes

A learner needs to be engaged with the learning process through activities, decision making and responding to stimuli. Sitzmann (2011) found individuals learned more, relative to a comparison group, when simulation games actively, rather than passively, conveyed course material. Gibson, 2009). Merrill (2009.

article thumbnail

Abstracts of Three Meta-Analysis Studies of Serious Games

Kapp Notes

It is a way of aggregating research data to make informed conclusions rather than relying on the data of one study. Trainees learned more, relative to a comparison group, when simulation games conveyed course material actively rather than passively. so activity, not game elements seems to increase the learning).

Analysis 263
article thumbnail

#ASTDTK14 Slides and Resources

Kapp Notes

So, I am going to try to provide information and ideas here. Here is some information on thinking like a game designer. Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. So disappointed not to be at the conference. Reference: Sitzmann, T.

Slides 203