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Decided to get Mooc'ed

Moodle Journal

The course: - Second Life MOOC ran from April 1 to 30 2014. The theme was connecting online for collaborative learning and teaching through Second Life. I was also pleased to see that Moodle was being used for asynchronous work with the synchronous side of things handled by WizIQ & Second Life.

WizIQ 100
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Cammy Beans Learning Visions: Beginning Instructional Designers Toolkit

Learning Visions

Tuesday, May 01, 2007 Beginning Instructional Designers Toolkit I want to incorporate a reading list for the next level of the 30-minute masters (taking a crash course in Instructional Design). Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Getting an Informal M.Ed Getting an Informal M.Ed

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MPICT Keynote Resources

Kapp Notes

National Oceanic and Atmospheric Administration, NOAA island in Second Life. Nuclear PowerPlant in Second Life. How has this conference added to your educational toolkit in terms of helping your students. Sustainable" Greenhouse with solar panels and waterless hot water heater. Random Web 2.0

Resources 100
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Presentation Resources for Learning Tree Presentation

Kapp Notes

What is one technique you can borrow from another industry to add to your toolkit? Books Miscellaneous Items: Ingredients of a Big Mac Sprint Now Network Commercial with Flava Flav Questions: What is one thing you can do to incorporate effective technology into organizational learning? Jump In-Action Items: So here is a little homework.

Resources 133
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Bloomfield College Keynote Resources

Kapp Notes

How has this keynote added to your educational toolkit in terms of helping your students. Thing Participant Centered Learning Spanish in 3D 2D vs 3D Learning Web 2.0 Random Web 2.0 Statistics Learning, Web 2.0, Gaming and Statistical Round Up Some Posts about Web 2.0 Extends Class If you want to start a wiki, try Wikispaces or try WetPaint.

Resources 124
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Top 100 Learning Game Resources

Upside Learning

Games for Change – Toolkit. TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009. Digital Games: A Motivational Perspective. The use of computer and video games for learning. For a Better World: Digital Game and the Social Change Sector. Lego Games. What is a Game?

Games 280
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Top 100 Learning Game Resources

Upside Learning

Games for Change - Toolkit. TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009. Digital Games: A Motivational Perspective. The use of computer and video games for learning. For a Better World: Digital Game and the Social Change Sector. Lego Games. What is a Game?

Games 280