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3 Tips for Integrating Humour into Teaching

KnowledgeOne

Thomas Bernhard once said, “Whoever can’t laugh doesn’t deserve to be taken seriously,” a thought that would benefit from being given more consideration in teaching, even though humour has not yet received the attention it deserves. Foll, 2007; Garner, 2005; Guégan, 2008; Ziv, 1979; Rißland and Gruntz-Stoll, 2009.

Teach 59
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CSU Resources

Kapp Notes

When you are in the classroom or teaching online, you may want to find new and interesting ways to engage students. If you are thinking about being more adventurous in your teaching, think about gamifying some of your instruction. 2007) this is Your Life (and How You Tell it). 19: 619–636, 2005. Storytelling) Carey, B.

Resources 159
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Why multiple-choice questions are (too often) problematic

Patti Shank

I loved teaching them. Integrating Cognitive Science with Innovative Teaching in STEM Disciplines , Washington University, Saint Louis, Missouri. Luckily, research also offers clear and actionable tactics for making questions clearer and a better match to learning objectives. Hopkins, K.D. Needham Heights, MA: Allyn & Bacon.

Cognitive 162
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Top 100 Learning Game Resources

Upside Learning

The Learning Circuits Blog, October 13, 2007. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Teaching Educational Games Resources. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. A Theory of Fun- Clive on Learning, August 16, 2007. Aspects of Game- Based Learning.

Games 280
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Top 100 Learning Game Resources

Upside Learning

The Learning Circuits Blog, October 13, 2007. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Teaching Educational Games Resources. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. A Theory of Fun- Clive on Learning, August 16, 2007. Aspects of Game- Based Learning.

Games 280
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What you see is what you do

Learning with e's

I also suggested that affordances of IWBs should be considered when deploying them in learning and teaching contexts. The use of maps, diagrams, animations, and also mind mapping can engage students at higher levels of understanding (Barber et al, 2007, pp 77-78). 2007) Learning and Teaching with Interactive Whiteboards.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. Teaching Games vs. Teaching Games. Reference: Baylor, A. & Kim, Y.

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