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Top 50 eLearning Posts For 2011

Upside Learning

So we thought it would be interesting take a journey down our blog for some of the most popular and noteworthy posts of 2011. So without much ado, here are Top 50 eLearning Posts of 2011 from our blog as determined by you, our readers. JIT Performance Support Mobile App Development. The Gamification Of SAP.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's LCBQ is What are your Predictions and Plans for 2011? Tony Bates - eLearning Outlook for 2011 1. We would welcome lots of discussion. Grows - But Creating "eLearning 2.0 Strategy" Fails Corollary: if you have SharePoint installed, you will be using SharePoint a lot more this year. The Future is Mobile 3.

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What Is Gamification in Employee Training? (+Benefits, Examples)

WhatFix

Back to Blog Employee Training What Is Gamification in Employee Training? This has led to a new age of learning and development (L&D) programs comprising short, fun learning scenarios sprinkled with motivating achievement checkpoints to keep learners motivated, no matter the subject – gamification learning. through 2027.

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The Importance of Performance Assessment Tools in Digital Learning

Hurix Digital

Performance assessment tools, or e-learning assessment tools, as the name suggests, are the tools that are used to test the performance of the learners. In addition, performance assessment tools can also be implemented to check whether learners can apply the theoretical course knowledge in certain situations.

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Front-End Analysis: Improving Performance

Dashe & Thomson

As I am straddling the line between performance improvement and instructional design, I have been mulling over the use of Front-End Analysis and thinking about whether it would apply to the performance problems that we so often see associated with implementing ERP systems. The Human Performance Technology Model.

Analysis 190
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Trends in Learning: What’s Latest!

Origin Learning

By comparison, a previous Accenture survey found that only 21 percent of US workers said they received company-provided formal training between 2006 and 2011. Organizations are enrolling their employees into their business/industry related courses to support their goals of employee development. 4. Gamification.

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Five Reasons You Can’t Ignore Gamification

CLO Magazine

There may just be whispers about it in the workplace now, but if learning leaders haven’t heard much about gamification yet, they will soon. But gamification is more than newfangled training. The challenge now is in understanding why gamification is so effective and how to introduce it seamlessly into an organization.