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The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. I caught up with Scott in the harbour city and asked him the following questions… What are your favourite examples of augmented reality? (0:08).

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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

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5 Ways to Use Augmented Reality in the Classroom

LearnDash

But Augmented Reality (AR) is a much more accessible technology that educators can begin to implement more effectively in the classroom. Augmented Reality uses readily available mobile technology on a phone or tablet to provide additional information about the surrounding environment. Here’s a couple options.

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Measuring Impact: Evaluating the Effectiveness of Immersive Technology in Educational Settings

Hurix Digital

The learning approach through hands-on practical training is provided to the students using the latest state-of-the-art technologies like virtual reality, augmented reality, and simulations, which is called Immersive Learning. Mixed Reality: The amalgamation of virtual and augmented reality is called mixed reality.

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Pokemon Go: Does this mean augmented reality learning is a thing?

TalentLMS

The real world has never been enough. Little did he know that we’d be reaching a point that we’re finally altering (or “augmenting”) not just the physical world around us, but reality itself. Sure, augmented reality is nothing new. Is Augmented Reality Learning the future of eLearning?

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10 eLearning Trends That Will Go Big in 2023

learnWorlds

Gamification, microlearning, and using video in online courses remain as popular as ever. Learners are requested to prove their skills by working on group projects with joint submissions or solving problems in “real-world” circumstances with the help of AR and VR technologies. Augmented Reality (AR) and Virtual Reality (VR).

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What Student Engagement Tools Are Essential for Publishers?

Kitaboo

5 Amazing Student Engagement Tools for Publishers Google Workspace for Education Nearpod Zensimu Orah Teachfloor IV. Publishers can play a pivotal role in promoting student engagement by providing interactive content or gamification elements in their materials, thereby inspiring students to become active participants.

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