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Insights for L&D, Twine, Games: ID Links 3/8/22

Experiencing eLearning

This post includes links on insights for L&D, Twine, game design, graphic design, and quality assurance for elearning. If we want to avoid doing slide presentations, we have to know what cognitive (and emotional) advantages these technologies have so we can leverage them for success. Games and branching scenarios.

Games 369
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Growth Mindset, AI, and More: ID Links 3/14/23

Experiencing eLearning

Growth mindset Ask the Cognitive Scientist: Does Developing a Growth Mindset Help Students Learn? At the time, there wasn’t much critical research on the topic. Now, the pendulum has swung the other way, and I’ve seen some complete dismissals of the theory. The Twine® Grimoire, Vol.

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Demystifying Cognitive Load Theory

ID Mentors

Cognitive load theory is credited to the work and research of John Sweller in the 1980s. Hopefully, this will reduce Cognitive Load! Hopefully, this will reduce Cognitive Load! What does Cognitive Load mean? The effort required to process new information by your working memory is known as Cognitive Load.

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Quip: Systematic Creativity

Clark Quinn

I want to dig a wee bit further into the cognitive and formal aspects of this to backstop her points. Also, of course, to make the point that a cognitive perspective provides important insight.). This naturally includes cognition as the basis for learning, experiences, and design. Creativity is the flip side of innovation.

Cognitive 287
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Motivation and #Games: Motivational Theories for Instructional Games

Kapp Notes

These ideas originated in work done by Mark Lepper, a researcher from Stanford University and Thomas Malone also a researcher from Stanford who’s work includes extensive investigations into why games are fun and motivational. Curiosity in terms of sensory and cognitive inquisitiveness. n & Lepper, M.R.

Games 196
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Abstracts of Three Meta-Analysis Studies of Serious Games

Kapp Notes

It is a way of aggregating research data to make informed conclusions rather than relying on the data of one study. A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games. It is assumed that serious games influences learning in 2 ways, by changing cognitive processes and. 2013, February.

Analysis 263
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Beneath the surface

Clark Quinn

And, despite a newer book based upon research that suggests our attention span has dropped to 47 seconds, I think there’s more to it. For instance, we still can surface from involvement in a movie/book/game and note “how’d it get so late?” Or, as I’ve said before, details matter !

Cognitive 172