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E-LEARNING ACADEMY How I Make an Audio Podcast for Website Information
| FRIDAY, JANUARY 4, 2013
We’d like to create an interim audio podcast to provide this information in a simple and accessible format. Question from a client: We have new information to tell our clients, but we aren’t ready to make videos. How do we do this using a PC? There is still a role for audio podcasts on websites. [.]. Client question Development Podcast
- Who Needs Training, Again?
Spending money, time and effort providing face-to-face training or eLearning courses for workers in an attempt to equip them to use new processes and systems as they’re rolled out across our organisations is one of these cases. At some point in time I am sure we’ve all found ourselves with an answer staring us in the face, but we just haven’t managed to see it yet. Most of us know there are
THE LEARNING GENERALIST Understanding the Tools of the Social Learning Landscape
| TUESDAY, NOVEMBER 2, 2010
So for example, if you could put your product or maybe your course into the open and if there was an incentive for people to provide feedback, how quickly would you think your product will improve? I am with Mark Oelhert this morning in his all day workshop about the tools of the Social Learning Landscape. Mark's focus is to look at social media tools, their impact on an organisation's culture. When Tim Orielly coined the term Web 2.0, he talked about a break in the way we do business. The catch is that you can use social media and Web 2.0 for that matter) in a very Web 1.0 fashion.
CLARK QUINN Michael Moore #eli3 Keynote Mindmap
| TUESDAY, FEBRUARY 5, 2013
He then argued some of the changes needed, and suggested some new institutional structure models that might provide guidance. Professor Moore gave a carefully detailed argument about why educational institutions (particularly higher ed) had to change, given the changes in society. design meta-learning strategy
KNOWLEDGE PLATFORM Instructional Games: A Framework
| MONDAY, SEPTEMBER 17, 2012
The attempt in this paper is to demystify the concept of instructional games and provide a framework and taxonomy that will help designers design games for E-Learning courseware. The attempt in this paper is to demystify the concept of instructional games and provide a framework and taxonomy that will help designers design games for E-Learning courseware. Games, when used appropriately, provide an excellent learning aid. The game only has the score component, and the purpose of including it is to merely provide a jazz value to the E-Learning material. Abstract.
CLARK QUINN Brian Brushwood #DevLearn Keynote Mindmap
| WEDNESDAY, OCTOBER 31, 2012
Brian Brushwood riffed off his success with Scam School and other scams to provide lessons about branding and new media opportunity. social strategy
BRAVE NEW ORG Learning 2.0 is Dumb: Use ‘Connected Learning’ Instead
| MONDAY, MAY 23, 2011
Formal : a self-contained & scheduled learning event, typically but not always tracked, providing a comprehensive and at times logical or sequential approach to a topic. Informal : an opportunity without conventionalism, atypical to formal learning, providing guidance, expertise or acumen on the go. Social : an exchange of ideas, knowledge or information typically characterized by friendly interaction through online services that provides supplemental understanding often via personal & professional networks. Learning 2.0 implies there may be Learning 3.0
- Getting a Head Start with Mobile Interactions
Then there are interactive quizzes that test knowledge and provide feedback. You can also provide ready reference materials for the people on the go. These interactions, together with memory aids available in the Raptivity HTML5 Turbopack released earlier, provide a rich variety of templates that suit a large number of instructional goals. When Raptivity released its first collection of mobile interactions for iPad and iPhone based eLearning, the path-breaking HTML5 Pack received several accolades. That's why I am excited about the new Raptivity HTML5 Starter Pack.
TONY KARRER 100 eLearning Articles and White Papers
| MONDAY, APRIL 28, 2008
eLearning Reviews: research on elearning Provides those interested in research on elearning with concise and thoughtful reviews of relevant publications. My collection of eLearning Articles, White Papers, Blog Posts, etc. just reached 100. Thought I'd share. No particular order to these. Creating Passionate Users: Crash course in learning theory 2. Keeping Up with the Pace of Change Informal learning will help employees survive in the future workplace 3. Understanding E-Learning 2.0 eLearn magazine: Feature Article Ten Web 2.0 Web 2.0: A New Wave of Innovation for Teaching and Learning?
LEARNING CONVERSATIONS Learning Conversations - SCORM warning
| SUNDAY, DECEMBER 21, 2008
SCORM is just about delivering content, tracking its use and providing an overall pass/fail score. There are some examples of extremely sophisticated SCORM-based simulations, which work well with a particular LMS, provide useful information to managers, and offer a valid learning experience for learners. And I dont think you can argue that SCORM content is providing the revenue stream. When asked why they want this, and to what level of compliance, often the answer is a blank look. What is SCORM? SCORM stands for Shareable Content Object Reference Model. SCORM 1.2
CONNECT THINKING A Manager Perspective to Managing Change in Learning: Part 4
| WEDNESDAY, FEBRUARY 13, 2013
Keep it simple, and provide ‘how to’ resources for later reference. Provide a FAQ on the role of manager as a partner of your e-learning strategy. Change management tips: Provide managers with the key messages why an e-learning strategy has been implemented so that they may sell the benefits to staff. Provide strategies on how to reward positive learning behaviours, and ensure managers know their role when their staff fail to complete mandated online learning. Be sure to use your management group to provide feedback on implementation.
SOCIAL LEARNING BLOG Mobile Learning: More than just Mobile + Learning
| FRIDAY, FEBRUARY 24, 2012
Provide Access to performance support/knowledge”. But instead of focusing on the technology (and its perceived limits), we in the learning community should think about the huge potential of mobile learning to engage the user, and provide “just in time” content in manageable, “bite-sized” packages. By focusing on the advantages mobile learning provides, we can begin to think proactively about how to leverage mobile learning to capitalize on these benefits. Mobile learning seems to be creating a lot of excitement in the learning community these days. million in 2010. Private.
CLARK QUINN 70:20:10 Tech
| TUESDAY, MARCH 6, 2012
In the past, other than courses, there was little at could be done except providing courses on how to coach, and making job aids. Learners can ask for, or even be provided, support more closely tied to their performance situations regardless of location. For the 70, we can first of all start providing rich job aids wherever and whenever, including a suite of troubleshooting information and even interactive wizards. The point is that we no longer have limits in the support we can provide, so we should stop having limits in the help we *do* provide. Operations?”).
TONY KARRER Web 2.0 Applications in Learning
| MONDAY, MARCH 3, 2008
Provide the content. Provide thoughts around the content and the discussion. Selling the Value Often it can be tricky to convince management of the value of providing these tools. Resources The following are resources that I provided as links in my presentation. Last week I presented a session at ASTD TechKnowledge entitled eLearning 2.0 - Applications and Implications. It could just as easily have been called Web 2.0 Applications in Learning. discussed a bit of these issues in First Thoughts After ASTD Sessions. I've embedded all the content from the slides. Tools?
CLARK QUINN Forums vs. Social Networks?
| MONDAY, SEPTEMBER 15, 2008
It's providing the necessary direction and hand holding. I'm debating the value of forum / group / threaded discussion software vs. social network software for a particular situation. It aims at a very broad audience that includes everyone from early adopters to technology laggards. Participation will eventually mean a lot of different things, but initially it will primarily be sharing ideas. user can do this through posting to a threaded discussion quite easily. They could also do it as comments on a blog. Typically they center around threaded discussions. Options are simple.
INTEGRATED LEARNINGS Anatomy of an eLearning Lesson: Merrill’s First Principles
| THURSDAY, JULY 15, 2010
post from a couple weeks ago explained that there are instructional design models that offer formulas for assembling training in a way that captures learners’ attention, conveys content, and provides learners with an opportunity to practice and receive feedback on new skills. Both models provide sound structure for developing effective eLearning. Corollary #2: New Experience – Provide learners with new, relevant experience to use as a foundation for learning new knowledge. Principle #4: Application – Provide learners with practice activities during training. Gable.
LEARNDASH The Future of E-Learning in 2013
| MONDAY, DECEMBER 3, 2012
Leaders in this space, such as Coursera, are signing up reputable educational institutions which provides hundreds of thousands of people an opportunity to learn from the best. My prediction is that e-learning software providers and instructional designers will be in high demand as MOOCs grow in size and familiarity. They have a vested interest in providing a product that represents true value of their degree programs. Better yet, take some proactive steps to position yourself as a service provider to MOOCs. Picture from insidehighered.com. The MOOCs themselves (i.e.
CLIVE ON LEARNING The Big Question: How do you respond to the ‘I want it now’ demand?
| THURSDAY, APRIL 7, 2011
Well guess what, providing information is a pretty good start. On the ASTD Learning Circuits blog, they ask the question “How do you address the ‘I want it now’ demand from stakeholders.” Now I know this question went up on April 1st but I’m taking it at face value. Because wanting it now is an everyday request for many people in l&d. In fact, since the shift from the classroom to e-learning got under way, the demand is more common not less, even though the lead time for self-study materials has to be greater than that for the classroom. Or does it? BTW: This posting took 15 minutes.
DARETOSHARE Social Learning Primer
| SUNDAY, AUGUST 2, 2009
Please feel free to comment and provide feedback. I created this 16 minute social learning primer (podcast) to address some of the frequently asked questions and concerns about social learning, and to share some of my insights and suggestions gained from my experience helping client organizations with their social learning agendas. hope you find this primer useful. Tagged: learning, social learning, social media, social networking.
TONY KARRER eLearning Costs : eLearning Technology
| THURSDAY, SEPTEMBER 10, 2009
If it is a case of providing something fairly standardised in terms of online information provision, then metrics start to appear potentially useful - up to a point. This is a creative industry just like any industry with a design elemen involved so you get different prices and peoples view of what to provide will always be different. Karl makes a good comment about the content that is provided. eLearning Technology Tony Karrers eLearning Blog on e-Learning Trends eLearning 2.0 eLearning Solutions Enterprise 2.0 Please Opine). It needs to be repurposed for eLearning.
CLARK QUINN Learning 2.0 Strategy
| MONDAY, SEPTEMBER 29, 2008
always felt this worked pretty well and we'd have a roadmap that covered a few years and provided the basis for moving forward. Strategy because you have to be prepared to provide these new services and solutions. can provide tools and support. Over the past two years, I've worked with start-ups and corporations around the world who are grappling a bit with the impact of Web 2.0 on learning. One of the more interesting aspects of this is that I've really changed and refined what I advise both audiences in terms of their learning 2.0 strategy. Strategy 1. and Learning 2.0
ZAIDLEARN ZaidLearn: 8 Free Screencasting Tools For Tony!
| FRIDAY, OCTOBER 31, 2008
Using the zero download Flowgram Maker, creators can assemble and annotate web pages, photographs, videos etc on any topic, and add a voice narrative which provides context, emotion and consistency. It provides you 3 capture options: the entire page, the current view, or only a selection. skip to main | skip to sidebar. Friday, October 31. Free Screencasting Tools For Tony! Free Screencasting Tools List (Updated) Tony Karrers blog "Toast! You name it, they record it!" ".Im now back to searching for a free tool that works to create screencasts that I can use for my blog. And then.
ZAIDLEARN ZaidLearn: A Free Learning Tool for Every Learning Problem?
| FRIDAY, JUNE 13, 2008
It is a website which provides information on traffic levels for websites. This provides a comprehensive collection of ICT applications for e- learning, networking and knowledge sharing. skip to main | skip to sidebar. Wednesday, April 2. Free Learning Tool for Every Learning Problem? 101 Free Learning Tools OpenCourseWare and Open Educational Resources Free EduGames Printer-Friendly Version Lets explore the idea that there is at least one excellent free learning tool (or site) for every learning problem, need or issue! want a FREE : Easy-to-use and secure Internet browser? Bubbl.us
- Workscape evolution
The further you go to the right in these models, the less the support provided by L&D. This morning Jane Hart posted this 5-stage model of the evolution of workplace learning in an organization. I’ve re-worked the model to show: my domain is the workscape (the merger of work and learning, the learning ecosystem). overarching issue is who controls the curriculum. learning is a mix of formal and informal , not one or the other. advocate filling the gap with support of social and informal learning. Old pros don’t take classes.
KAPP NOTES Examples and Samples of Game Design Documents
| WEDNESDAY, SEPTEMBER 15, 2010
This document is specific to a Playstation game but provides a good use of visuals as it explains the creation of the game. This provides details on a game called An Ant's Life. Here is a collection of several game design documents and information about game design documents. If you are considering creating a "Serious Game" or an instructional game, one of the first place to start is a great game design document. But how to write one? These samples will give you some ideas. Game Design Document: Play with Fire. Document for Ant Game.
CLIVE ON LEARNING Bundle resources and you may not need courses
| FRIDAY, AUGUST 24, 2012
TONY KARRER Trends in Learning
| MONDAY, AUGUST 31, 2009
Once you go beyond formal learning, then there's an immediate question of what else you will provide. Someone was just asking me about the big trends in learning and the implications of those trends on corporate learning and development. initially said - "Look at my blog," but when I looked, I realized it might be a bit harder than I thought to pull out the central themes. So, here's a bit of a compilation of some of the things I've been talking about in my blog which points to some of the major trends in learning. This will be a slow evolution. And surveys such as Web 2.0
LEARNING CAFE Outsourcing of Learning – Good, Bad, Challenges & Opportunities
| THURSDAY, AUGUST 9, 2012
Outsourcing is not without its challenges and there have been many cases where it has failed due to rising costs, mistrust with service providers and drop in service levels. Despite is challenges outsourcing and off-shoring is increasing with Offshore service providers are delivering 30-40% year-over-year revenue growth every quarter. Managing outsourcing (deliverables and providers) has become an important skill sets for L&D professionals and career opportunities and jobs seems to be moving away from organisations to providers or are being lost to outsourcing.
ZAIDLEARN ZaidLearn: 75 Free EduGames to Spice Up Your Course!
| THURSDAY, DECEMBER 11, 2008
FreeRice A cool game to learn vocabulary and help end world hunger by providing rice to hungry people for free (Made possible by the sponsors who advertise on the site). Whyville Provide a student-centered, hands-on environment for exploring various school subjects. skip to main | skip to sidebar. Thursday, May 15. 75 Free EduGames to Spice Up Your Course! ZaidLearns Del.icio.us But, Serious Games sounds awful! mean, who wants to get serious about playing games (I want to relax and have some fun!)? Though, I think the term Edutainment is quite good. EDUGAMES SITES? WHATEVER!
- Real learning – let’s not confuse it with completing templated exercises
Compliance training is primarily about recording activity and gathering data that can be provided to regulatory or professional bodies or kept for a rainy day. Some would argue that by passing a test or gaining certification the candidate has provided proof that they will behave in a compliant way. LMS technology has provided a big step forward here. Equally the challenges of providing tools and functionality for process-based learning won’t be won by adding features to already behemoth event-driven LMS tools. don’t want anyone to get me wrong. like Kate a lot.
JONATHAN'S ID The Various Roles of Instructional Design (work in progress)
| FRIDAY, JUNE 5, 2009
Additionally, IDs will be responsible for Evaluation planning and review, providing that is part of the project. Job descriptions in ID (or, ISD) these days are all over the map, with very little consistency. It doesn't help that few HR and Recruiters have any knowledge of, or experience with, the field. So I'm going to propose some roles as I understand them, in the hopes that some day hiring managers will be able to articulate better what they want/need in terms of talent for their training departments or projects. Note that one person can hold multiple roles. NET, Java, PHP, etc.).
UPSIDE LEARNING BLOG Instructional Design for Beginners – What Motivates People To Learn?
| THURSDAY, FEBRUARY 10, 2011
It provides a good summary of the issues to be considered when designing learning material. Provide feedback and support internal attributions for success. ? The game provides the learner with choices that affect the course of the game. Most feedback is provided by events in the game because the events reveal whether the learner’s previous action was appropriate. Make the learner feel as though the skill is useful or beneficial by providing opportunities to use newly acquired knowledge in a real setting. ? Provide feedback and reinforcement.
KAPP NOTES Four Articles & Papers Defining this thing called #Gamification
| FRIDAY, OCTOBER 12, 2012
In the article, the authors provide insight into several different ways in which individuals and organizations have defined “Gamification” The author, Ivan Mosca (Università di Torino), writes. Does gamification provide an opportunity to help schools solve difficult problems related to motivation and engagement. This chapter provides a broad definition of gamification and argues that gamification and serious games are not that different. The first article is from an online journal called GAME. Gamification and deGamification. and was written by Joey J.
TONY KARRER Rapid Learning Management Systems
| TUESDAY, OCTOBER 20, 2009
They need to be able to have these learners grouped together and provide reporting over those learners. I've been asked numerous times over the past couple of years by various types of people and companies a very similar question: I plan to or have been conducting and charging for training workshops for clients. I'd like to creating this as self-paced eLearning possibly with other capabilities as well. And I want to charge for this. How can I do that? was just asked the question again the other day. Ideally, they would offer it both publicly for fee and as well to particular clients.
LEARNDASH 2 Stupidly Simple Ways to Use Twitter For Training
| MONDAY, MAY 21, 2012
As of today, I have yet to see one mainstream social media tool, or any tool for that matter , provide a really viable option for social learning. What makes this strategy more unique is that instead compiling answers and sending them back via one large email, ensure that there is someone monitoring the twitter account so as to provide near real-time response (even if the response is, “I will look into it”). We hear it all the time in our industry: social media is the next big thing for collaborative learning. But how? Tweet Your Answers! Tweet Your Questions! Tweet.
TOPYX SOCIAL LEARNING Libraries of the Future
| FRIDAY, FEBRUARY 8, 2013
Employees and partners now have professional secure and branded portals to access critical information, share ideas, provide feedback and generally feel more engaged. Social learning management systems like TOPYX are providing these solutions without user fees so everyone is getting involved in the conversation. This is also an indicator that individuals are becoming more and more receptive to the availability of information and inter-contentedness that today’s technology can provide. Look no further than your local library. Maybe. Jeffrey A. Interactyx Limited.
LEARNING PUTTY 5 Easy Tips for Teaching Online Courses
| MONDAY, JANUARY 18, 2010
Technology has provided us with the ability to take an online course from anywhere. While this may make being a student easier, it doesn’t necessarily make it easier to be an instructor. Actually, in direct contrast it can make our jobs as trainers more difficult. However, the key to being an excellent online course instructor [.] Related posts:Using Online Forums in Social Learning Audio + Visual + Apps = Mobile Learning Top 10 Ways Social Media Will Impact Employee Development. [[ This is a content summary only. Visit my website for full links, other content, and more! ]].
LEARNDASH 20 Most Popular Learning Management Systems [INFOGRAPHIC]
| SUNDAY, JANUARY 20, 2013
What I found most striking about the list below is that a good number of these learning management system providers primarily offer a piece of software, and that’s it. It’s hard to say, primarily because LearnDash is more than a software provider, but we are a specialty shop. In recent years, one thing has become abundantly clear: the learning management system market is growing by leaps and bounds. I remember the days when the only viable LMS was Blackboard – and the cost for implementation was somewhere to the tune of $25,000. 2012 Capterra, Inc.
TONY KARRER 12 eLearning Predictions for 2009
| MONDAY, JANUARY 26, 2009
Social learning solutions like social homework help provided by Cramster ; CampusBug , Grockit , TutorVista , EduFire , English Cafe , and the list goes on and on. Last year I laid out in January my Ten Predictions for eLearning 2008. In my post, 2008 2009 - written in December 2008, I looked at how well I did in those predictions, and my results were pretty good, not perfect. So, let's try it again this year. Instead, we will call this "self-directed learning" and will do our best to support the workforce to learn it on their own with minimal guidance and support. 2 - eLearning 2.0
SPEAK OUT Gagne's Nine Events as I see it
| TUESDAY, JULY 29, 2008
Gagne's nine events: Gain Attention State the objective Ensure recall of prior learning Present stimuli Provide learning guidance Elicit performance Provide feedback Assess performance Enhance retention and transfer Lets us see whether these nine events still hold good in today's learning environment. This means provide the learner with information that will make him/her think. Provide Learning Guidance This suits a classroom training better or may also be applicable for programs in which learner has access to trainers or instructors. Begin with a bang.
LIVING IN LEARNING An Evolving Ground Zero for Training Solutions
| THURSDAY, AUGUST 23, 2012
These pressures beg the question, “Why would we not provide a learning environment that supports our workforce that is any less continuous?” Dramatically increased urgency to remain competitive, regardless of business specialty, has come upon us in the form of continuous velocity – of continuous demands for flawless performance – of continuous demands for agility to adapt to an ever-changing competitive and regulatory work environment. Clearly, the rules of engagement for training have changed. We are facing a tipping point. We need different results. That means doing things differently.
SPICY LEARNING What is quality when it comes to e-Learning?
| FRIDAY, DECEMBER 9, 2011
As instructional designers, our primary responsibility is to bring about behavioural change, thereby, hopefully, also providing sufficient return on investment for our clients. As conscientious professionals, it is our responsibility to ensure that we provide a learning experience that the learner can enjoy. Some instructional designers are quite happy to let a course go the way it is provided the client is happy. Does a good-looking course qualify as good quality? What about an ordinary course that brings about great behavioural change? Where does that leave quality?
ZAIDLEARN The Ten Do's and Don'ts of Email Marketing
| TUESDAY, SEPTEMBER 20, 2011
Activities such as email opens, forwards, and click throughs can be tracked and analyzed to provide insight into campaign effectiveness. Using email based marketing campaigns is an effective and affordable way for companies to acquire new customers and build brand awareness. In order to better enable the tracking of this information, we recommend using a best [.]. Thought Leadership eMail Marketing best practice
ROB HUBBARD How to Harness Informal Learning
| THURSDAY, SEPTEMBER 30, 2010
Many of the technologies used in elearning can provide answers as to how to harness informal learning. Technology can facilitate collaboration and networking and provide a virtual space in which informal learning can take place and, to a certain extent, be tracked. And most importantly, provide time to allow employees to congregate (physically or virtually) to learn from each other. Picture the scene… an increasingly frustrated Bob is trying to work out where a particular field is on a database. What is informal learning? How can informal learning be harnessed?
ELEMENT K BLOG Where is Mobile Learning Most Helpful?
| FRIDAY, MAY 13, 2011
But the question for learning professionals is this: Can you provide people in your organization with another productive use of their smartphone during such stolen moments -- a way to learn or improve their performance in some way? Here are some examples of typical job roles where providing performance support via a handheld device could be particularly valuable: Sales executives: The ability either to better prepare for a key customer meeting or to quickly look up product or pricing information on the most convenient device at that moment could be a big plus. Mobile Learning
- An introduction to social media - for learning and performance enhancement
This is a social resource as it also provides the opportunity for you to provide your own experiences of using social tools for learning. I am frequently asked for a link to an introductory guide to social media and its use for leaning and performance improvement, so here is my guide. The contents list is shown in the screenshot below. You can access the contents page here
WILL AT WORK LEARNING How Much Do People Forget?
| TUESDAY, DECEMBER 14, 2010
Learners who are provided with learning and practice in the situations where they will be asked to remember the information will be better able to remember. This blog post is excerpted from the full report, How Much Do People Forget? Click here to download the full report. You may also access the report and many other reports by going to my catalog page by clicking here. Everybody Wants to Know—How Much Do People Forget? For years, people have been asking me, “How much do people forget?” and I’ve told them, “It depends.” But I try. try to explain the complexity of human learning. link].
ELEARNING BROTHERS Instructional Design for Videos
| FRIDAY, JANUARY 22, 2010
This accessible forum has made it easier for organizations to produce and provide online training videos. While this technology is available to anyone, companies do need to take time to consider the quality of the online training videos they are producing and providing. A lot of training is using video and it’s becoming very easy to create and distribute. As things become easier and cheaper we often see the quality decrease. However, if you can quickly create a video on your handheld camera and upload it to YouTube then you might be tempted to just “wing-it.
- ID - Instructional Design or Interactivity Design in an interconnected world?
If knowledge acquisition is the end-game, then the logical conclusion was to provide information that could be turned, whatever the magic employed, into knowledge in the recipient’s head. He provides good explanations of his thoughts and approach here and here. Instructional design is not only seen as a core competency for learning and development/training specialists, but it’s a huge industry, too. Most learning vendors tout their ‘expertise in instructional design’ as a key reason as to why we should engage them to produce learning content. And ‘action’ is the key word. Right?
SOCIAL LEARNING BLOG How to Evaluate Learning: Kirkpatrick Model for the 21st Century—A Revision
| THURSDAY, DECEMBER 6, 2012
The “chain of evidence” supports the results, showing the value learning and reinforcement has provided to the business. The “upside-down” planning model’s efficiency is evident in Steps 1 through 4, as it: Starts with the expected results and quantifies them Defines the behaviors you want the people to exhibit to produce those results Determines the information or knowledge you need to provide to get the intended behaviors Determines the modality in which the training should be delivered to get a positive response. think the table actually makes the process easier to understand.
THE LEARNING CIRCUITS BLOG What is Gamification? and Why it Matters to L&D Professionals
| MONDAY, JANUARY 9, 2012
Story Games are interesting and motivating because they have a story, they provide a context in which actions need to take place. Many learning courses provide no context, no reason for actions. Providing frequent opportunities for students to respond during a lesson helps with learning as shown in research. Most of our learning courses do an extremely poor job of providing immediate feedback. Gamification can provide, in the form of points or “health” or “lives” feedback on progress. Levels Games do a great job of providing personalized experiences.
UPSIDE LEARNING BLOG What Is Mobile Learning?
| TUESDAY, FEBRUARY 1, 2011
One large learning systems provider says mobile learning is what’s done on your laptop. Another medium sized learning systems provider provides a similar solution like the above one but on a USB drive. I spent a day at the Learning Technologies show exhibition in London this week. There is a lot of talk of mobile, social, and informal learning at the vendor stalls this year. Good sign I’d say. Unfortunately everyone has their own definition of each of these terms. The most confused, if not misused, term seems to be mobile learning. Agree? Mobile Learning mLearning
DARETOSHARE 5 Steps to Enterprise Social Learning
| WEDNESDAY, OCTOBER 13, 2010
The people in this role will provide oversight on usage and policy compliance, manage content, manage community engagement, track and report trends-needs-benefits-impact, and help resolve issues. Provide basic training for “users” on the administration and use of each selected platform or technology. Step 1 – Strategize : There is no one “right” Social Learning strategy, and there is no one right way to develop one. Deliverables: A Social Learning strategy and approach document. list of expected challenges, uncertainties and risks with a supporting mitigation plan.
CONNECT THINKING End User Perspective to Managing Change in Learning: Part 5
| FRIDAY, MARCH 1, 2013
This can be done in several ways, such as providing an example snippet of the course, testimonials and providing a resource for free to demonstrate expertise before purchase. Typically, a Learning Management System (LMS) provides the following report parameters: Start time/date, last accessed, duration (total time), number of sessions (access per course), percentage completion, completion and pass mark. Other platforms also provide user analytics. Provide examples of appropriate e-assessments to help learners know what to aspire. Managing expectations.
TONY KARRER Communities / Social Networking and LMS Merger
| THURSDAY, DECEMBER 6, 2007
Mzinga is a merger of KnowledgePlanet (an LMS provider and also the maker of the eLearning simulation tool - Firefly) and Shared Insights - a community / business social networking software company. But like Q2Learning , they aim to provide visibility into community activities. Update 12/7/07 - Great comments from David Wilkins (see below) including: user-generated content is going to change eLearning; anyone who thinks otherwise or who is not yet planning for the shift is going to be left wondering what the heck happened in just a few years. wonder if mzinga does?
CLARK QUINN Social Learning
| WEDNESDAY, SEPTEMBER 17, 2008
The spark was the example of a teacher/course/set of students/partner that provided their content into the system so that the students could study through a social learning experience. Some structure provided but much of the content comes from learners using other resources and figuring things out on their own with guidance from experts, mentors, etc. At first when I saw Grockit and heard they got $8M in funding from some pretty good VCs including Benchmark Capital, I was wondering what was going on. Their example at a presentation at TechCrunch was "preparing for your GMAT."
CLIVE ON LEARNING The l&d professional as curator
| TUESDAY, JUNE 21, 2011
They filter by relevance, categories, how long the content will take to read, the shelf-life of the content, by providing synopses. They provide periodic roundups. Julie described a retail case in which an l&d department, by providing an effective service as content curators, came to be seen as much central to the day-to-day life of the business. I enjoyed attending the always-entertaining Julie Wedgwood's session at the Learning and Skills Group meeting in London last week. Julie's argument for curation went as follows: We really can have too much information.
TONY KARRER Text-to-Speech Overview and NLP Quality
| TUESDAY, JUNE 8, 2010
Text-to-speech can create professional voice narration without any recording which provides significant advantages: keeps narrated presentations continuously up to date (it's too time consuming/expensive to rerecord human narration) faster development - streamlined workflow lower costs. And this also provides a roadmap to test quality. We’ll compare the quality of three TTS voices: Mike - a voice provided by Microsoft in Windows XP (old style). Click on the link below to hear them: I'm Mike, an old style robotic voice provided by Microsoft in Windows XP.
KAPP NOTES Gamification in the Realm of Employee Training
| MONDAY, AUGUST 27, 2012
It provides a new lens for the creation of all types of instruction, the lens of game-designer. If used properly, thinking like a game-designer will help instructional designers and organizations to think through the design elements included in their e-learning or classroom instruction and provide a more realistic and rich approach to all types of training. Finally, most games provide continual, focused feedback. Adding these elements to instruction provides engagement, a context for which the learning takes place and a chance to apply the learning. Games
- When it's just so obvious NOT to train it's painful to watch it happen
Even better if this is accompanied by some form of support – from line managers setting goals and monitoring performance, from SMEs providing on-demand advice and support, or even from learning professionals providing workplace coaching. The amount of time, effort and money wasted on formal ILT training prior to rollout or upgrade of enterprise platforms (particularly ERM and CRM) and other new software systems is really quite amazing. Some managers and L&D people just don’t seem to get it. You might as well throw the money spent on these activities out the window. Bingo!
SKILFUL MINDS Social Flow in Gameful Design
| SATURDAY, MAY 21, 2011
Play is the baseline requirement for any game designed to provide useful indicators for gauging individual and organizational successes over time. Don't Gamify Wild Bill discussed the importance of designing for voluntary play in serious games. Specifically, my point is that those interested in gamifying employee engagement in social business, and who also aim to effectively use collaboration, must optimally design for emergence not just competition and cooperation as guiding principles. Collaboration Community 2.0 Experience Design Gameful Design Social Business Design Social Learning
E-LEARNING ACADEMY Fail to Follow Up E-learning Non-completions at your Peril
| FRIDAY, APRIL 5, 2013
They are also utilised to provide evidence that a user has completed the training that has been assigned to them. 'One of the main reasons for having a Learning Management System (LMS) is the reporting function. Reports are used to assess e-learning uptake, Return on investment (ROI) and to justify an LMS upgrade. Compulsory doesn’t mean [.]. Change management Learning Management Systems Organisational culture
TOPYX SOCIAL LEARNING What is a Learning Management System (LMS)?
| THURSDAY, JULY 19, 2012
What that means is that the right learning management system can help you better reach your training/education goals whether they are focused on continuing education, eLearning availability, synchronous or asynchronous learning, mobile learning, certification programs, or even eCommerce and more, learning management systems are designed to provide the features you need to make sure your unique learning goals are met and a positive ROI is achieved. Here is a good video discussing LMS pricing. It is important that an LMS is compatible with eLearning content. Communities / groups. Events.
TOPYX SOCIAL LEARNING Learning Management System Reporting with Google Analytics
| TUESDAY, JULY 31, 2012
However, TOPYX social LMS is completely integrated with Google Analytics to provide you all of the online usage reporting you need to make the important decisions. There are many great features Google Analytics provides that can help you better manage your learning program. If learning management system usage reporting is critical to your organization’s needs, check out how TOPYX social LMS provides you with the powerful web analytics of Google Analytics. Getting this level of transparency of information is the hard part. See for yourself. Jeffrey A. interactyx.com.
STICKY LEARNING Learning and Design Thinking - an introduction
| THURSDAY, MAY 31, 2012
structured the session by following my own introduction to Design Thinking over the last 10 or so years, whilst at the same time providing attendees with a background to Design Thinking ideas and methods that can support innovative Learning Design. Split over a number of posts I will provide notes to accompany the online Prezi visuals from the conference. Design Thinking provides tools and approaches that can encourage innovative Learning Design, this post will explore some of these benefits. So, what's next on the Learning and Design Thinking agenda? perfect partners.
BOTTOM-LINE PERFORMANCE 6 Mobile Learning Trends That Grew in 2012
| TUESDAY, SEPTEMBER 25, 2012
Yes, teachers are now encouraging students to bring their smart phones and tablets to class and some schools are even providing them. Rather than the old system of recording pass/fail data, Tin Can provides trainers with useful information that can help personalize learning. Whether it provides auditory, visual or textual information or directions, we predict this will become a great resource for employers as they train new employees and welcome customers into their companies. Here is a quick breakdown of the mobile learning trends you need to be watching. The best part?
ELEMENT K BLOG Who Can Benefit From Mobile Learning First?
| WEDNESDAY, MAY 11, 2011
As organizations look to mobile learning to extend their learning and development initiatives and provide solutions to business performance challenges, a natural question arises. Who are you helping by providing a mobile learning solution? Field engineers and repair technicians: Like sales personnel, such "in the field" employees are inherently mobile and can use performance support content provided on the most convenient devices possible. Who is likely to benefit from mobile learning first? It depends on context, and the business needs of each organization.
CLIVE ON LEARNING E-learning on a shoestring
| MONDAY, OCTOBER 26, 2009
And don't forget those organisations - typically cottage industries - that provide training services to the big boys, but have had neither the capital nor the technical expertise to integrate e-learning into their offerings. personally have been working with a wide range of smaller companies and training providers who want to establish an e-learning delivery capability. Training providers will have no trouble using Moodle to provide course web sites to support traditional, e or blended solutions. Smaller organisations were essentially priced out.
INTEGRATED LEARNINGS Making Scenarios Realistic in eLearning
| MONDAY, MAY 23, 2011
Provide images. Sometimes these knowledge checks are in the form of a multiple choice question, where the stem sentence provides the name of the system screen and the options are the names of buttons. more realistic approach is to provide a screen image with a hotspot interaction. Observing experienced employees in action can provide a goldmine of ideas. By Shelley A. Gable. Several posts on this blog promote the idea of using scenarios to make training as realistic and hands-on as possible. Most of us don’t need a blog to remind us of that. Show rather than tell.
UPSIDE LEARNING BLOG Gamification In Learning
| WEDNESDAY, NOVEMBER 14, 2012
Properly implemented, gamification has the potential to make learning ‘stickier’, increase uptake of learning content and also provide a more comprehensive record of learning than is possible using conventional measures in courses. Providing social connections within a learning environment can also be a motivational factor – allow users to recommend the content/environment to others, check out each other’s performance using those social connections and also allow sharing in limited ways. Provide a way for users to compare and rank their relative performance.
CLARK QUINN Free - Web 2.0 for Learning Professionals
| MONDAY, SEPTEMBER 22, 2008
Work Literacy and the eLearning Guild are partnering to provide you with a great (and free) opportunity to get up to speed on Web 2.0 tools and their implications for learning professionals. This 6-week, highly active, social learning event will introduce you to new methods and tools. It will be moderated by Michele Martin and Harold Jarche, with help from Tony Karrer. This is your opportunity to ramp up your understanding of Learning 2.0 Each week we will share new activities that will allow you to explore different Web 2.0 tools and discuss their implications for learning. experience.
THE ELEARNING COACH How To Write A Visual Style Guide for eLearning
| THURSDAY, SEPTEMBER 1, 2011
Provides one visual standard for an entire course, curriculum or company. Provides a reference for future courses if you want to re-use the design. Provides a way to get buy-in from your client. The most efficient way to achieve consistency in visual design for an eLearning course or presentation is to write a visual style guide. It’s nearly a necessity when working on a team and it’s also valuable when working solo (though a shorter guide may suffice). In either situation, here are some benefits of writing an eLearning visual style guide. See below.
CLARK QUINN Three core foundations for online learning
| TUESDAY, OCTOBER 4, 2011
In essence, layered on top of the domain knowledge are 21st century skills , which are likely to be the only lasting value you can provide learners (c.f. And finally, it’s about not just providing the content and having the learner sink or swim, but instead actively looking at the learner’s performance, finding ways to scaffold the learning and being attentive to signals of potential trouble. We can do this, on a cost-effective basis, and I reckon it’s going to be the only sustainable differentiator to be a successful provider. The market is waiting.
TAYLORING IT Designing #mlearning Book Review – Chapter 5
| MONDAY, JULY 30, 2012
As I mentioned in a previous blog post , I intend to provide a brief synopsis of each chapter of ‘ Designing mlearning ‘, but more importantly I intend to answer the questions that Clark poses at the end of each chapter and then pose those same questions back to you ‘ Dear Reader ‘ Chapter 5 – Getting Contextual. We finish off the chapter with these questions being posed ( along with my responses ): What examples of mobile use have you seen that can provide models for what you might try? All I need now is an opportunity to put this into practice!
TONY KARRER How Khan Academy Nike Training Club and SparkPeople Motivate Users Behavior
| MONDAY, NOVEMBER 26, 2012
Provides an interesting concept in terms of allowing users to earn points to be able to change their avatar. This is a good way to provide structured actions that tie back to the central motivational scheme. Khan also provides points as a motivator. I mentioned in my post Online Systems for Behavior Change that I'm working on a very interesting project that is designed to lead to some important changes in behavior that has already had dramatic impacts. I'm reviewing: Khan Academy , Nike Training Club and SparkPeople. I'm not claiming this is scientific in any real way.
TONY KARRER Tracking Without an LMS
| WEDNESDAY, MAY 17, 2006
These tools will tell you: How many users have visited each page (HTML page) When users are visiting How long users stay This is very standard technology that likely your IT shop can provide for you. LMS tracking relies on creating a SCORM or AICC course which then communicates with the LMS in order to provide details of score, sections completed, which user it is, etc. Based on an earlier post - Tools for On-Demand Information - An LMS? I received a couple of questions around tracking. Click tracking b. Custom tracking c. This means that you need separate pages for your course.
ELEARNING BROTHERS Captivate Templates
| MONDAY, JULY 11, 2011
Our goal is to provide templates that help you with the visual design or your courses. Each layout is fully customizable and we provide all of the template files. Announcing…Captivate 5 Templates! Use our Captivate screen layouts and master slides to quickly build stunning online content. These Captivate Templates are a perfect addition to your eLearning toolbox. Use theme over and over again in many courses. We also want you to have the source files so that you can continue to add custom layouts and themes. Screen Layouts. There are 100 unique screen layouts. Quiz layouts.
THE ELEARNING COACH 10 Social Media Tools For Learning
| MONDAY, NOVEMBER 16, 2009
Each tool fulfills at least one of these criteria: encourages collaboration; enables user-generated content or input; provides a way to share; and facilitates informal or formal learning. This software provides a way to centralize and manage blogs within an institution by hosting them all on one domain. MindMeister provides a browser-based service for creating mind maps through an intuitive interface. VoiceThread has a professional version for businesses that provides features for secure sharing and management of threads for staff and clients. Audacity. Dimdim.
TOPYX SOCIAL LEARNING Social media. All the kids are doing it.
| WEDNESDAY, JUNE 6, 2012
At Interactyx, we specialize in providing social learning management resources for organization around the world. Social media growth in the learning process, even at the primary education level, points to the increased importance of social learning management systems (LMS) value in the workplace. It comes down to how people what to learn. According to the infographic below which I found on understandinge-branding.com , shows the rampant us of social media in relation to how learning is evolving with our youth. Revolutionary concepts need a ‘sandbox’ to be tried and tested.
ABSORB LMS WEBINAR: How to Automate the Administration of Learning Within Your Organization
| WEDNESDAY, JANUARY 18, 2012
What would be your reaction if you were informed that you needed to provide training to 1000 new individuals in the next 30 days? If you’re a commercial training provider, it may be a combination of joy over the influx of revenues mixed with stress at the required effort. Too often, though, the time and effort required to enrol learners, assign them to the correct course or curriculum, track their progress, provide them with certificates, and manage future re-certification requirements is huge and potentially demoralizing. Date: Wednesday, February 22, 2012.
THE E-LEARNING CURVE Phases of the 3PD Approach: Discovering Instructional Design 15
| TUESDAY, JUNE 16, 2009
The intent of the Three-Phase Development (3PD) Model was to provide a new focus for the end-to-end learning content and evaluation development process, especially for Web-based teaching and. The E-learning Curve blog shares thought-provoking commentary and practical knowledge for e-learning professionals. Find out more.
LEARNABILITY MATTERS Wanted “thinking” graphic designers
| TUESDAY, JULY 12, 2011
What does it mean, when SME or ID provides a reference in the storyboard and says ‘recreate this graphic using this image as a reference’? In the following example we first see the original reference provided by SME as well as the graphic ‘recreated’ by a graphic designer. Original reference provided by a SME, considering he/she [.]. Main Articles graphic design infographic visualization
IGNATIA WEBS 20 strategies for learner interactions in mobile #MOOC
| MONDAY, MARCH 11, 2013
This easy access must be linked to a clear course overview to increase transparency, user-friendliness and provide the learner with a structure that s/he can organize for self-regulating learning purposes. Provide self-directed learning strategies to the learners. This provides the necessary freedom for the learner to access, reflect and possibly react on the subject touched at specific moments during the course. Provide a clear timetable of the course, while embedding time for reflection into the course timeline. or practical strategies for that matter. 2013).
KAPP NOTES Nine Information Alternatives to the Now Defunct Training Magazine
| TUESDAY, MARCH 2, 2010
You can read some posts about its closing: Training Magazine Closes and Now, it appears, So Do the Conferences It's Happening in the Learning Industry: Training Magazine and Web Site Shutting Down RIP Training Magazine by Jane Bozarth Training Magazine, RIP by Jay Cross Training Magazine and Web Site to Close at Learning Solutions Magazine Fortunately, over the past few years a number of information sources have arisen that can provide good, solid information about the industry. Magazine Provides articles, news and resources about elearning design, development and the industry.
TONY KARRER What's Wrong with Traditional Stock Photography Sources for eLearning
| TUESDAY, JUNE 12, 2012
Back in 2007, I provided a long list of sources of stock photography for eLearning. And there are lots of other posts available on eLearning Learning Stock Photography. But I really missed something important: traditional stock photo sources are often a pain for eLearning. had coffee with Bryan Jones, the founder of eLearningArt ,last week in Los Angeles, and it led to a discussion about images/stock photography and eLearning. At the start of the conversation, I wasn't quite sure why a company would focus on stock photography specifically aimed at eLearning.
LEARNING TECHNOLOGY LEARNING The practice of a learning technologist
| WEDNESDAY, SEPTEMBER 19, 2012
Therefore, a learning technologist should identify opportunities and, where possible, take opportunities to provide this type of support. By having this awareness, learning technologists can tailor their support to provide the maximum positive influence on the online learning design. By having this awareness, learning technologists can tailor their support to provide the maximum positive influence on the online learning design. I recently undertook a study to help me go my job better. was about the practice of learning technologists.
LIVING IN LEARNING When Does a Cloud-based LMS Make Sense?
| THURSDAY, JULY 12, 2012
There was something about having my own staff running my own servers behind my own firewall that provided a sense of security and control. A few years ago, I am quite certain, I would have been fighting this “cloud” concept tooth and nail. To an extent it did, and the IT staff would be the first to man the ramparts to fight off having anything living outside the firewall – much less allowing anyone outside to get into our systems. feel their concern, and I respect the need to protect the network and data resources behind the firewall.
MOBILE LEARNING Using Twitter in the classroom
| TUESDAY, FEBRUARY 23, 2010
This video shows the positive use of mobile devices in the classroom to provide a “back channel ; and also discusses other aspects of mobility, such as the teacher being able to interact with her class even though she was physically away that day. The comments are worth reading too as they provide significant perspectives and additional information on this innovative use of mobile Web 2.0 Twitter in the Classroom. tools to support and enhance learning.
BRAVE NEW ORG Social Media is not Social Learning
| WEDNESDAY, FEBRUARY 22, 2012
Previously, I’ve defined social learning as: <an> exchange of ideas, knowledge or information typically characterized by friendly interaction through online services that provides supplemental understanding often via personal & professional networks. Organizations not only need to help with the definition of learning , they need to provide the right opportunities to help their employees understand how to socially learn as well. But, providing access to social media tools in the workplace does not constitute social learning. Social media is not social learning.
E-LEARNING UNCOVERED Working with E-Learning Vendors: Creating a Request for Information (RFI)
| THURSDAY, JANUARY 31, 2013
Maybe you don’t know what vendors can provide the exact product or service you need, or it might be that you aren’t even sure WHAT you need. You would like their system to pull from your custom employee database and provide reports on completion and test scores. You would like them to respond via e-mail within 2 weeks and provide their list of titles, operating requirements, tracking capabilities, a link to a sample course, and an average, non-binding price for the type of arrangement you are looking for. Provide an outline for them to use when writing their response.
ELLEN WAGNER My "10 Commandments" for Online Learning
| WEDNESDAY, SEPTEMBER 28, 2011
Just imagine how online learning might evolve if we ever-so-engaged online learning professionals inscribed the following "commandments" somewhere on one of our personal digital tablets: Thou shall provide prospective students with respectful responses to expressions of interest. Listen before you. Diffusion of Innovation Distance Learning eLearning Online Education Online learning
LEARN TO SUCCEED Instructional Design Challenges for Smaller Screens
| SUNDAY, APRIL 29, 2012
Most mobile devices provide access to the Internet. This provides an opportunity to include streaming media in mobile courses, instead of embedded audio or video files which are bound to make the course heavy. 'Mobile learning is fast gaining pace as a popular medium of imparting knowledge amongst the new-age learners of today. Most of us carry (or at least aspire to carry) a high-end mobile device – be it a Smartphone or a tablet. This proximity to the device, at all times, creates a huge opportunity to make learning material available to the learner – anywhere, anytime.
STICKY LEARNING 10 Best (Learning) Books of 2009
| MONDAY, JANUARY 11, 2010
Whilst this backchannel can provide another learning tool it also has the potential interfere with learning. Cliff's book provides great ideas on how to accentuate the positive and minimise the less desirable aspects of the backchannel. After my longest break away from the stickylearning blog I thought a good place to begin was by reviewing the 10 books that I got the most from during 2009. When writing blog posts I draw ideas from a pretty wide range of areas and my reading over the last year has been equally wide. The Designful Company. clear winner for my best 2009 book!
LEARNING CONVERSATIONS Learning to change report
| TUESDAY, JULY 6, 2010
Over a third of leaders (36%) lack confidence that their employees have the skills required to deliver the firm’s upturn strategy, with close to half (46%) casting doubt on their L&D department’s ability to provide these learning services. We provide training to meet perceived training needs. Solve those, and you won't need to provide training in a lot of cases. Is there still a place, in today's complex and rapidly changing market, for a learning and development function that just sees itself as a provider of training? Today's a case in point.
CLIVE ON LEARNING Ten commandments of e-learning (content design)
| THURSDAY, APRIL 30, 2009
Use cases, problems, exercises, scenarios, simulations or whatever it takes to provide the learner with the opportunity to test out the idea and, where relevant, to build skill. Consider how the learner will be able to provide feedback on the materials or ask any questions they may have; provide a mechanism for discussion of the content, by whatever medium; provide links to supplementary materials, etc. Cath Ellis recently set out her ten commandments of e-learning and this prompted me to try and articulate my own. Keep each module to one main idea.
TONY KARRER Top 99 Workplace eLearning Blogs
| MONDAY, AUGUST 24, 2009
The full feed provides snippets from each source. And the Best Of feed provides a weekly summary with the top content from all of these sources. I just saw a post by Amit Garg Top 47 eLearning & Workplace Learning Blogs. His list was very similar to the list of sources that eLearning Learning includes. It made me wonder how many sources does eLearning Learning include? Turns out it's exactly 99. Please let me know if I'm missing any blogs that produce good content on eLearning and more particularly Workplace eLearning that would make sense to include. eLearning Technology.
THE ELEARNING COACH Get Your Audience Pumped: 30 Ways to Motivate Adult Learners
| THURSDAY, JANUARY 14, 2010
Provide options. Even if you provide a suggested order, allow learners to take lessons in a sequence that works for them. Provide resources, references, videos and podcasts to create an ideal environment for personal exploration. Exploration provides an opportunity to construct knowledge in a way that is meaningful for each learner. Provide opportunities for group discussion, collaboration and group problem solving. Provide opportunities for this expert to interact with the audience through live or online question and answer sessions. Put a face on it.
WIRED@HEART 10 Free, Must Have Web 2.0 Tools for Your Teaching & Training.
| TUESDAY, JUNE 12, 2012
tools, and provides some creative ideas that might spark your imagination and inspire you into adapting them for your unique environment. Wikispaces provides many tools to make this process easier. WORDLE is a tool that creates word “clouds” from the text that you provide. You can use this tool to create a book quiz, highlight main concepts for the class, provide starter words for the students to create their own story, and create individual vocabulary items for scientific terms or foreign words. Wired@Heart. Transcending Distances in Online Learning.
TONY KARRER Better Questions for Learning Professionals
| MONDAY, JULY 17, 2006
As part of initial meetings, there is considerable value provided by any consultant in terms of the questions that help frame exactly what the problem/need is. Informal Learning - How can I provide a development process, tools and systems that foster informal learning in a way that I know will have impact on the performance that I care about and that is repeatable? We already have too much to do. We lack the right questions. While the motivation question is certainly a big question, I want to skip over this for now. In my mind, it is THE most important skill or ability to have.
TOPYX SOCIAL LEARNING Five Online Learning Ideas That May Apply to the Workplace
| WEDNESDAY, JANUARY 4, 2012
Provide opportunities for students to meet, get to know each other, work together, and connect deeply in your online classes. Provide opportunities in their work for them to include something personal. This recent blog from Lisa Nielsen and posted at Tech and Learning shares some advice on how one can improve their online learning environments, especially as it involves socialization, community and relevancy. Do you think these same principles apply within the corporate online learning environments as well? Do you think the current workforce would accept these ideas?
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