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Driving Performance Excellence in BFSI: Focus Areas for L&D Initiatives in 2023

Infopro Learning

Addressing skill gaps: The BFSI industry constantly changes, and employees must keep up with the latest trends and technologies. Adopting Augmented Reality (AR) and Virtual Reality (VR) technologies: AR and VR technologies can potentially revolutionize the BFSI industry.

Metrics 170
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Making Learning Fun: Gamification

Origin Learning

A Gartner report says that by 2015, 50% of organizations managing innovation processes will gamify aspects of their business. For example, IBM succesfully implemented a game called Innov8 which had players dealing with a fictional company to understand the relationship between IT and business processes. The Game-Like Elements.

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Trends That Are Driving Change

Magic EdTech

According to Mckinsey, EdTech companies are constantly looking to upskill their workforce as remote schooling technologies have become more advanced. It’s an exciting sector to be in, but players may want to keep a close eye on how it develops.”. Scarce Talent Threatens Technology. EdTech’s Demand for Upskilling In-House Talent.

Trends 52
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Trends That Are Driving Change

Magic EdTech

According to Mckinsey, EdTech companies are constantly looking to upskill their workforce as remote schooling technologies have become more advanced. It’s an exciting sector to be in, but players may want to keep a close eye on how it develops.”. Scarce Talent Threatens Technology. EdTech’s Demand for Upskilling In-House Talent.

Trends 52
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The Gamification of Corporate Training

Association eLearning

In collaborative games, players work in collaborative teams to share knowledge, make decisions and compete against other teams. According to a 2013 Gartner report 70% of business transformation efforts fail due to lack of engagement. Embedded gaming strategies can include drag-n-drop, sequencing, matching, trivia, etc.

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Decided to get Mooc'ed

Moodle Journal

Our course instructor was Nellie Deutsch on Integrating Technology Toronto, Canada, and she did a great job, thanks again Nellie. A few thought provoking facts are included that I thought worth posting here:- By 2014, more than 70% of Global 2000 organisations will have at least one ‘gamified’ application (Gartner).

WizIQ 100
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3 Ways Former Google CEO Is Reengaging Workers To Be More Productive – Forbes

Coorpacademy

3 Ways Former Google CEO Is Reengaging Workers To Be More Productive […] The World Economic Organization recently announced by 2022, 75 million jobs will be destroyed and 133 million will be created as a result of new technologies. These leaders are entrusted with developing and teaching specific courses relevant to their expertise.

Google 40