Remove 2012 Remove Companies Remove Enterprise Remove Gamification
article thumbnail

Top LMS Solution companies in 2023

Paradiso

Which are the Top LMS solution companies in 2023? The LMS market has expanded significantly in recent years, and numerous enterprises now provide various solutions for educational institutions and corporations. They were established in 2012 to assist both small and medium-sized businesses. What are the top LMS platforms?

LMS 170
article thumbnail

Learning Pool placed on ‘Top Extended Enterprise LMS’ list 2022

Learning Pool

As providers of one of the most feature-rich open-source Learning Management Systems on the market, Learning Pool, the leading e-learning solutions provider, is thrilled to have made the 2022 list for ‘Top Extended Enterprise LMS’ by eLearning Industry for the second year running. . Company’s social responsibility.

LMS 98
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Learning Pool placed on ‘Top Extended Enterprise Learning Management Systems’ list

Learning Pool

As providers of one of the most feature-rich open source Learning Management Systems on the market, Learning Pool, the leading e-learning solutions provider, is thrilled to have made the 2021 list for ‘Top Extended Enterprise Learning Management Systems’ by eLearning Industry. . You can view the full list by eLearning Industry here. .

LMS 98
article thumbnail

Learning Pool scoops Bronze on ‘Top eLearning Content Development Companies’ list 2023

Learning Pool

Learning Pool, the international leader in learning technologies, has been chosen as a ‘Top eLearning Content Development Companies’ by eLearning Industry for 2023. . eLearning Industry was founded in 2012 and is a network-based media and publishing company that facilitates the largest community of eLearning professionals worldwide.

article thumbnail

Everything You Must Know Before Selecting Gamification Services

Hurix Digital

Gamification and games are not the same things – while games are for fun and recreation, gamification refers to an instructional strategy with the aim to increase engagement, motivation, and participation. Gamification integrates game strategies such as point scoring, competition features, rules of play, etc., billion in 2018.

article thumbnail

Enterprise mLearning Predictions for 2012

mLearning Trends

Here on the last day of the year, I offer my predications for the big and shaping trends we’ll see in the enterprise mobile learning space for 2012. Whatever it is, this one is music to my ears after many years of toiling away to make mLearning a reality for the enterprise. Gamification Accelerates mLearning Adoption.

article thumbnail

My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

As 2012 draws to a close, its time to evaluate how in focus my lens on the future of enterprise mobile learning proved to be this past year and how many of my year ago predictions hit their targets. Whatever it is, this one is music to my ears after many years of toiling away to make mLearning a reality for the enterprise.