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Apple iPad Disappoints eLearning Industry

Upside Learning

I have great respect for Apple as an organization particularly because I use an iPhone and I think the iPhone has definitely become one of those game-changers in the smartphone world and by a large margin. I’d best not make any big statements against or for Apple or any other company. Microsoft, HP, IBM – where are your tablets?

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The Essentials of Mobile Learning

Origin Learning

Be it learning at the workplace, higher education, or K-12, smartphones and the app-ecosystem have truly revolutionized the way L&D practitioners and educators approach learning. How Smartphones Dominate Workplace Learning? The mobile learning market is set to grow to $37.60 billion by the year 2020.

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Top 50 Mobile Learning Resources

Upside Learning

I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education.

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Apple Proves Mobile makes the Desktop better: A lesson for us in mLearning and eLearning

mLearning Revolution

I think it’s fascinating that Apple is bringing Mobile features such as notification and Dictation to the Mac. Like millions of people around the world, I too was glued to my computer on June 11 2012, following closely every news announcement Apple shared at their annual WWDC event. eLearning Mobile Learning featured'

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Instructional Design vs. Learning Game Design: What’s the Difference?

Knowledge Guru

Your manager decides to include games and gamification as part of this year’s training strategy. As the instructional designer, she expects you to create the learning game. Many instructional designers are now asked to investigate serious games and gamification for use in their training. The problem?

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The Mobile Learning Approach: What is it and What are the Benefits?

learnWorlds

The rise of smartphones and handheld devices has ushered in a lot of useful and revolutionary applications and features, and one trend that has sprung from the rise of handheld tech has been mobile learning. Mobile learning is the new norm. Mobile learning apps are available for LearnWorlds users.

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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Since the start of the project virtually everyone has joined the project , except for Apple. There are several futuristic videos about how it will work available at [link].