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How To Publish an App To Apple App Store in 2024?

Hurix Digital

App development companies or iOS app development companies invest a lot of time and effort into iPhone app development. iPhone application development refers to the process of creating mobile applications specifically designed to run on Apple’s iOS operating system, which powers iPhones, iPads, and iPod Touch devices.

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The Open Screen Project – Will It Succeed?

Upside Learning

Adobe recently announced AIR for Mobile devices. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Since the start of the project virtually everyone has joined the project , except for Apple. Is there competition for Flash?

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Benefits of Apple iOS Compatibility with Bigtincan

BigTinCan

That’s why we designed Bigtincan specifically for the native mobile experience. Since 2015, Bigtincan has been a member of the Apple Mobility Partner Program. Bigtincan’s sales enablement for mobile devices is a big deal — here’s why it matters specifically for iOS users. What is Apple’s Mobility Partner Program?

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Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. But what about the experience for mobile users? We just need to think outside the eLearning box and embrace new ways of thinking about engaging mobile learners.

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Happy 12th Birthday iPod! [The Beginning of the Mobile Revolution]

mLearning Revolution

Apple iPod vs. Diamond Rio MP3 Player. Twelve years ago yesterday, Steve Jobs and Apple introduced the first iPod using the amazing tagline: 1,000 songs in your pocket. With those words, a simple little device changed the way we listen to music, revolutionized an entire industry, and in my opinion launched the modern mobile revolution.

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Apple missing the small picture

Clark Quinn

I’ve previously discussed the fight between Apple and Adobe about Flash (e.g. What I was talking about before was the potential to create a market place beyond text, graphics, and media, and to start capitalizing on learning interactivity. Which Apple is blocking, for interactivity. video and audio formats are playable).

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Do Learners on Mobile really know what they want in mLearning?

mLearning Revolution

I really liked the tweet and immediately ReTweeted it: Ask how your audience is using mobile devices, then design for them ~ Lasher #mLearnCon — Jay Lambert (@LambertJay) June 21, 2012. The thing is, most people are asking the wrong questions regarding what people really want out of mobile learning, including eLearning tools vendors.

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