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A Taxonomy of How Enterprises Play

Gameffective

I recently came across an interesting article by researchers from the RMIT University in Australia. The researchers were interested in creating a taxonomy of the enterprise gamification industry. The researchers came to some really interesting insights.

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Creating eLearning Content around Learning Objectives with Simple and User-friendly Authoring Tools

easygenerator

Research results indicated how eLearning professionals perceive the latest developments in the field, what challenges they face and what demands and requirements they have. The study relies on a combination of quantitative and qualitative research perspectives. The major outcomes are presented in the following sections. Tin Can API.

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Creating eLearning Content around Learning Objectives with Simple and User-friendly Authoring Tools

easygenerator

The research was conducted and analyzed by our marketing colleague Rayna Topalska. Research results indicated how eLearning professionals perceive the latest developments in the field, what challenges they face and what demands and requirements they have. The article was well received and stimulated a lot of discussions on the topic.

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Tips on Creating Clear Learning Objectives

KnowledgeOne

Viewed as the backbone of many educational strategies, Bloom’s taxonomy is a teaching tool that helps you design a course based on the outcomes you want to achieve. Let’s take a look at a few tips on how we can use Bloom’s taxonomy in practice. What is Bloom’s taxonomy? Write an academic research proposal.

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7 Effective Instructional Design Models in 2023

WhatFix

This article will explore the most widely-used instructional design models. RECOMMENDED Article 18 Best Instructional Design Software in 2023 Read More » 7 Best Instructional Design Models in 2023 Here are the seven best models of instructional design to consider for your corporate L&D team in 2023. What Is Instructional Design?

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100 eLearning Articles and White Papers

Tony Karrer

My collection of eLearning Articles, White Papers, Blog Posts, etc. eLearn magazine: Feature Article Ten Web 2.0 Things You Can Do in Ten Minutes to Be a More Successful E-learning Professional By Stephen Downes, National Research Council Canada 5. eLearn magazine: Feature Article Ten Web 2.0 just reached 100.

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Welcome to the Future: Introducing LearnWorlds’ AI Assistant

learnWorlds

T o learn more details about how to utilize AI Assistant to create a course outline and discover additional settings and tips, please visit our Help Center article here. Overcome your “writer’s block” with AI brainstorming The AI Assistant also accelerates your eBook creation process , assisting not just with writing but also with research.

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