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Virtual Worlds Value Proposition

Clark Quinn

In prepping for tomorrow nights #lrnchat, Marcia Conner was asking about the value proposition of virtual worlds. I ripped out a screed and lobbed it, but thought I’d share it here as well: At core, I believe the essential affordances of the virtual world are 3D/spatial, and social. So, what say you?

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Custom eLearning Services: Your Key to Interactive and Immersive Learning Experiences

Brilliant Teams

Custom eLearning Services: Your Key to Interactive and Immersive Learning Experiences In a world buzzing with information, learning has evolved beyond traditional classrooms. Custom eLearning services are the game-changers, offering a key to unlock interactive and immersive learning experiences.

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Virtual Worlds: Affordances and Learning

Clark Quinn

Two days ago I attended the 3D Teaching, Learning, & Collaboration conference, organized by Tony O’Driscoll. I’ve previously posted my thoughts on virtual worlds, but I had a wee bit of a revelation that I want to get clear in my head, and it ties into several things that went on at the conference.

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Learning is Everybody’s Business

Origin Learning

It can be achieved by integrating all forms of corporate learning into an environment that is reassuring and dynamic, and thus easily embraced by the workforce. Learning is Everybody Business. Let’s look at what informal and social learning constitute –. Because Learning is Everybody’s Business.

Business 196
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Anders Gronstedt Discusses How to Lead Learning Sessions in Virtual Worlds

Kapp Notes

The other day, I was speaking with virtual world learning expert Anders Gronstedt about teaching in a 3D virtual immersive environment. He has also published articles in Training , the Harvard Business Review and is often a frequent speaker at conferences and expositions. Virtual worlds is an empowering medium.

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Why Companies Should Spend More on Social Learning | Social.

Dashe & Thomson

It sounds like Weejee is growing quickly with Ian and Tracy at the helm, but they too are frustrated with the slow adoption of informal learning. Wikis are an easy place to start the promotion of collaborative learning spaces, and clients seem to be willing and able to accept this informal tool into their everyday lives.

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. Where the military is at the forefront, and where it is seeing the most value, is in realms such as virtual training. Essentially, the U.S.