Clive on Learning

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Digital Learning Content: A Designer's Guide

Clive on Learning

Digital learning content takes a wide variety of forms, including tutorials, scenarios, podcasts, screencasts, videos, slideshows, quizzes and reference materials. The book provides you with fundamental principles that you can apply to any content creation activity as well as practical information relating to specific content types.

Guide 86
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Selling your services by the hour

Clive on Learning

Not surprisingly, the most popular services on offer at the moment are those that can be provided virtually, like graphic design or coding, but currently no-ones extending this to learning technologies. post-producing a podcast or video? Alternatively, you can buy those services from others. proposing a blended solution?

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Adding the human touch to digital learning content

Clive on Learning

In an ideal world, we would probably provide personalised support for every learner, but this gets more and more unrealistic as online learning groups get larger. One way we can all do that is through the content that we provide to learners – the videos, the podcasts, the self-study materials and the job aids.

Content 58
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Six ingredients for the successful virtual classroom

Clive on Learning

You reflect that the session got off to a slow start, as you provided instructions for those participants who hadn’t used the tool before, and waded point by point through the objectives and the agenda. If you want to present a large body of content, why not do this in advance in text, as a video or a podcast?

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What specifically is e-learning good for?

Clive on Learning

Computers and networks provide so many opportunities to enhance learning in the workplace, but the opportunities are dependent on the use you are making of these tools. Digital online content, including web articles, videos, screencasts, podcasts, slide shows Performance support material for access on-demand.

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Design for learning – what’s in a name?

Clive on Learning

However, so much of the design work that’s required is not instructional in nature, for example: If the experience you are designing is simply expositional – videos, podcasts, books, presentations, etc. If the experience is one of guided discovery – scenarios, simulations, etc. So, what about learning experience designer ?

Design 49
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M-learning: What's the big deal?

Clive on Learning

Up until now it has been very hard to provide performance support to these people. I’ve purchased Articulate Storyline because it provides the facility to export to HTML 5/IOS (although I’d probably have bought it anyway because it’s a very flexible tool) and plenty of other tools, including Captivate and Lectora, are mobile friendly.