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eCombat: Lessons from the Interactive Battlefields of Afghanistan

Vignettes Learning

In October 2000, Military Technical Report 1107 entitled “Applying Collaborative and e-Learning Tools to Military Distance Learning: A Research Framework by Curtis J. The research paper cites seven guidelines on how to develop elearning modalities. Parson, Jr., This gets more interesting. Bonk and Robert A. Wisher of the U.S.

Lesson 75
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5 presentation resolutions for 2024 (with BrightSlide!)

BrightCarbon

In the drop down, hover over BrightSlide and you’ll get the colour contrast ratio and a handy tick or cross to tell you if the colour combo passes the Web Content Accessibility guidelines. Any image that is larger than 2000×2000 pixels, or any video that is more than 10 seconds in length will get tagged.

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Create Autonomy in Gamification and Other Learning Environments

Kapp Notes

Autonomy refers to the initiative and freedom a person experiences when engaged in an activity in the absence of external pressure with respect to his or her personal goals (Ryan & Deci 2000). 2002) E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. References.

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In games and learning interfaces, strive for an interactive conversation interface

Kapp Notes

An enabler of the iCi interface is a set of guidelines known as the Jack Principles. Using the “iCi interface, Jellyvision seeks to give every digital device the ability to communicate information and ideas with such seamless pacing and awareness, such personality and wit, that it feels like a real person is just behind the machine.”

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Creating a Natural, Engaging Conversation in Your Simulation or Game

Kapp Notes

An enabler of the iCi interface is a set of guidelines known as the Jack Principles. 2003) e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning. 2003) e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning.

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Recent Research on Interactive Learning

Vikas Joshi on Interactive Learning

of Geography, 2005) ‘ Measuring the Effects and Effectiveness of Interactive Advertising ’ (Paul Pavlou, David, Stewart, University of Southern California, Journal of Interactive Advertising, Vol 1 No 1 Fall 2000) ‘ An Introduction to Digital Media ’ (Tony Feldman, 1997, Routledge Publishers, NY, Pages 13-20) ‘ Interactive or Non-Interactive?

Research 142
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Humour and Learning in 3 Questions

KnowledgeOne

What guidelines should teachers use to ensure that humour is used appropriately? They reveal, among other things, that humour helps create an atmosphere conducive to learning, attracts the attention of learners, and stimulates their creativity and motivation (Foll, 2007; Garner, 2005; Guégan, 2008; Ziv, 1979; Rißland and Gruntz-Stoll, 2009).