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eLearning Review: A Module for the National Security Arena

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS eLearning Review: A Module for the National Security Arena by Jim on October 15, 2010 in Reviews , eLearning Most of the eLearning modules we design here at Dashe & Thomson are aimed at the corporate audience. Properly d.

Module 100
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eLearning Review: A Module for the National Security Arena.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS eLearning Review: A Module for the National Security Arena by Jim on October 15, 2010 in Reviews , eLearning Most of the eLearning modules we design here at Dashe & Thomson are aimed at the corporate audience. Properly d.

Module 100
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How Does L&D Develop a Culture of Knowledge Sharing?

Paradiso Solutions

A workplace culture that promotes the company’s open flow of knowledge and skills is known as a “knowledge-sharing culture.” ” It fosters a culture where workers collaborate and exchange ideas and criticism to accomplish their overarching business goal. Promotes a Culture of Learning.

Culture 93
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Slack Vs. Hipchat: Which Works Best for Informal Learning?

eLearningMind

Both are methods for informal communication. Both make learning from colleagues easier than ever. Find out why informal learning and person-to-person communication is such a vital part of ELM culture. Cultural Caveat. The post Slack Vs. Hipchat: Which Works Best for Informal Learning?

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Leveraging the Law of the Few to Manage Change in the Workplace.

Dashe & Thomson

Just as the corporate world thought they had caught up to adult learning norms with the adoption of eLearning, and some with blended learning, along comes social learning. Going back to Brown and Thomas’ A New Culture of Learning , “students themselves are taking an active role in helping to create and mold [learning].”

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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

In addition to the use of video games for recruitment purposes, which have been available for some time, the Department of Defense has begun embracing the use of combat simulators, culture-based eLearning , avatars, and even cell phone apps, all designed specifically for military use. Properly d.

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Jeffrey Gitomer's Reciprocation: The Old Give and Take…and Take.

Dashe & Thomson

According to sociologists, one of the most widespread and basic norms of human culture is embodied in the rule for reciprocation. For those of you that have read Robert Cialdini’s Influence , you’ll recognize this as his first “weapon of influence.” The rule requires that one person try to repay, in kind, what another person has provided.