6 Tips for Writing Training Scenarios

LearnDash

Different scenarios may help your employees understand how to approach someone looking for a toddler toy, someone who is unsure about what school-age children like, or a frustrated customer who is looking for the “it” toy of the holiday season.

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The Average Joe imperative

E-Learning Provocateur

While I can’t hack into NASA, I’m confident enough to give any software a go and not be put off by shiny new toys. Compare Second Life’s journey to that of other products that have emerged recently. I predict a similar fate for other emerging technologies, be it Tin Can, augmented reality, responsive e-learning, or whatever else lay on the horizon. There once was a time when I thought Second Life was going to take over the world. Well, the virtual world.

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BLP Re-imagines Dayspring Center’s Playground

Bottom-Line Performance

For years, we have partnered with Dayspring Center , an emergency shelter in Indianapolis, to accomplish our stated goal of “Giving Back to our Local and Global Community.” Installed binoculars, a toy drum set, and a swing on the playground. We added some toys to the existing playset. Giving back is a huge part of BLP’s company culture.

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Tips and Tricks for Web 2.0

Bottom-Line Performance

A few stories have emerged of viral information spreading seemingly spontaneously on the internet. New technology toys can be fun to play with long before you figure out how you’re going to moderate, measure and administer wide-spread adoption throughout your organization. emerging trends and technologies implementation Tips Web 2.0“For every complex problem there is an answer that is clear, simple, and wrong.” - H.L. Mencken.

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The foundations of innovation in L&D

E-Learning Provocateur

Futuristic hardware and magical software that educates everyone at the press of a button are tempting “solutions” Some folks call this mindset Shiny New Toy Syndrome, and by golly, it’s a pandemic. Terms such as “flipped classes” and “microlearning” emerged unprompted in my conversations with them. Any reduction in training volume creates more space to explore emerging technologies such as AI, VR and AR.

Seven Tips for Breaking into the World of Instructional Design

SHIFT eLearning

He gets to read on and learn about a mindboggling array of subjects—self-development tactics, new software systems, fire safety, managing diseases and medical emergencies, flying an airplane, food packaging, and everything else under the sun. He looks for inspiration in movies, video games, books, and toys. What does an instructional designer do when he or she is at work?

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BLP Hosts “Game Design Day” for the Children of Dayspring Center

Bottom-Line Performance

For those unaware, Dayspring Center provides emergency shelter, clothing, and three nourishing meals-a-day for homeless families with children in central Indiana. Donated clothes and toys each Christmas in our “Adopt a Family” program. Last Friday, 20 young people from Dayspring Center’s Camp Discovery program visited our offices.

Videos in E-learning – The 7 Benefits

CommLab India

Right from complex product demonstrations to showing far-off destinations or emergency exit routes, they can be used in a wide variety of trainings. Related Posts Creating E-learning Videos: 5 Video Editing Tools That’ll Help Video-based Learning for Effective Training Programs 360 Degree Videos: The Shiny New Toy in Corporate Training. Videos in eLearning inject freshness in the learning.

What are Serious Games? A Follow-up Post

Upside Learning

Some of the comments were enlightening and we’d do well to quickly recap of what emerged from the discussion. You can also play with toys, even though they are not games. I think you can also learn a lot from playing with toys.”. Soon after I posted These are Not Serious Games on the blog and as a discussion on Linked-In , there was a flurry of comments over a couple of days that quickly covered some thoughts about Serious Games.

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How “associate-first” learning drives more sales and satisfaction

Axonify

And while there’s no doubt that store operations dollars spent on in-store analytics and intelligence, proximity beacons, virtual reality, and other emerging retail technology will all serve to bridge the physical and virtual shopping experience (we refer to this as the “smart store” of the future), we need to take pause and consider the physical store’s most precious asset—its people. loseyourmarbles.co.

Not Receiving a Holiday Bonus This Year?

KnowledgeCity

The top charitable activity this year will be food/toy/closing/other drives at 51 percent. We also saw this reflected in our 2018 Emerging Workforce® Study, which showed that 46 percent of companies surveyed offered paid time off this year for community service versus 26 percent who did so in 2015. Our Emerging Workforce Study also showed that 63 percent of employees surveyed only want to work for companies that contribute to communities they care about and help better the world.

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How “associate-first” learning drives more sales and satisfaction

Axonify

And while there’s no doubt that store operations dollars spent on in-store analytics and intelligence, proximity beacons, virtual reality, and other emerging retail technology will all serve to bridge the physical and virtual shopping experience (we refer to this as the “smart store” of the future), we need to take pause and consider the physical store’s most precious asset—its people. loseyourmarbles.co.

eLearning Podcasts: Undercast - Overcast - Toolbar

Corporate eLearning Strategies and Development

I toyed with the idea of a podcast as part of this blog a few years ago. Brian Dusablon looks to be creating the Emergent Radio network as a channel for eLearning movers and shakers. Podcasting has been around for many years now. I think I did 2 or 3 before quitting. It was mostly an experiment in learning to understand what it takes to create a podcast. So, I can tell you from personal experience that it is NOT easy.

The role of AR technology in making learners imagine

Matrix

If we look closely we will realize that Toy Story is rather boring, because our toys had way better lives and adventures. For example, with AR technology, rescue teams could be trained in all kinds of different emergencies without risking their life. Working together in an imaginary emergency situation can prepare learners to work as an experienced team in the most dangerous real situations.

Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

Similarly, law enforcement officers can de-escalate life-threatening situations or react to emergencies virtually. Then, they won’t be panicking in a real-life emergency. VR headsets and AR glasses remain toys.

What is SCORM?

Growth Engineering

Think of a child’s shape sorting toy. The ADL has emerged once more to steward in the new age of eLearning specification. If you have any involvement whatsoever with online learning, you’re going to need to wrap your head around SCORM. Whether you’re dealing with eLearning content creation or the administration of a learning management system, you’ll have SCORM to thank for making things run smoothly.

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On the Horizon

Experiencing eLearning

What emerging/experimental technologies should learning institutions to take notice of in 4-5 years? A few applications emerging: TripIt lets you forward a confirmation email for travel and gives you a plain language itinerary with maps, tickets, local weather, etc. We’re like kids in a toy store that want one of everything.

Fostering Creative Design Opportunities

Coffee and Design

Let’s look at a recent posting on The 99% which is a daily web magazine whose purpose is to interview emerging creative professionals known for their high level of productivity and share their tips with the world. As Eno puts it, “start with new tools, from nothing, and toy around.” The other day we discussed how a designer’s creativity often happens during their downtime… but we are always on. So what do we do?

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Internet Time Lab

Jay Cross

I was elated to finally meet Charles Jennings (@charlesjennings) and as became a theme for the week, I hardly got a chance to hang with Clark Quinn (@quinnovator), though I turned the tables on his son, who was doing video interviews with the guests and, in turn, asked him about the challenges he has with access to new and emerging learning technologies (I’m looking forward to seeing some of that video). The Internet Time Lab is a space for exploring new frontiers and thinking big.

Why storytelling works for businesses

Matrix

Businesses can use these tools to provide a great customer experience for anyone that interacts with their brands and then use the stories that emerge to reach new possible clients. Then, they shipped the toy together with the photos depicting what a marvelous time it had at the Ritz. Storytelling has been part of our lives since time immemorial. This talent of telling stories is what made Shakespeare famous and kept Scheherazade alive during 1001 Nights.

The survival of Higher Education (4): 5 key objectives

Learning with 'e's

The novelty value and opacity of technologies often prevent users from ‘seeing through them’, beyond the shiny toy with the buttons and lights, to a tool that is useful because it does something previous tools could not do (John and Wheeler, 2008). Many teachers will need to gain greater confidence in the use of new and emerging technologies. More research is needed into what can be done and what cannot be done with new and emerging technologies.

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7 Best Practices for Maximizing the Value of Employee Resource Groups (ERGs)

KZO Innovations

Enhancing leadership development – Serving as a proving ground for emerging leaders from among an ERG’s membership, hosting leadership workshops for employees across the organization, and fostering mentorships. A structured program for emerging women leaders, which has helped 20 of its graduates earn promotions across the organization. As ERGs become increasingly integral to the employee experience, they have also grown in value to employers.

Airtable’s Chief Product Officer on Building Products that Amplify Our Creative Potential

Actio Learning

HyperCard wasn’t a tool built to fill a specific need, but an emergent product that opened up and let users define it as they went along. A feature roadmap for building emergent products. What we need are more emergent tools, more creative kits, more indeterminate, sandboxed applications that allow users to be creative and explore. We’re thrilled to feature this guest post from Andrew Ofstad, Chief Product Officer at Airtable.

Developing a real strategy for on-the-job learning

CLO Magazine

As we shift to focus more on teams as the units of learning, some very practical things emerge as fundamental, with varying degrees of complexity and impact. Learning people tend to be smart, bookish types; we like models, ideas and “shiny new toys.”

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Who’s The Best: Learning System Tourney

eLearning 24-7

Besides my Top 50, I’ve toyed with the idea of having a tourney of learning systems. Then on the 15th of May – You never heard of, Emerging, Marketing, Reader selections. June 6th – Next Round of Never Heard, Emerging, Marketing, Reader (aka Round of Four). Look around and you see folks trying to figure out who is better, who is the best. Sports? Yep, it is achieved via playoffs. Politics?

PC software piracy

Clive on Learning

In the big emerging markets, such as China, India and Russia, software piracy has dropped sharply in recent years." In the e-learning world, that means a select group of professional graphic designers, authors, software engineers and toy lovers, while the rest can do very nicely with the free tools.

With a little help from our friends: the services we use to build our business

TalentLMS

They can also be used internally as a notification service for your operation team in case of an emergency. Last but not least, my favorite little toy of the past, Grumpicon. There’s a lot of work that goes on behind the scenes at Epignosis HQ , home to the makers of TalentLMS and eFrontPro, so you can have a steady stream of releases and the top class support that comes with them.

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Once a Booming Market, Educational Software for the PC Takes a Nose Dive

The Learning Circuits

Sure Miss Squirrel, you can come into our clubhouse filled with toys and friends. As with American car manufacturers after producing Gremlins and Falcolns, there is so little credibility that a new brand has to emerge The New York Times ran a piece today about the crash and burn of the K-12 educational software market. To sum it up, once thriving, large, and profitable, the industry niche today, well, isn't. I would be the first in line to buy any software that helps my son.

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eLearning Conferences

Tony Karrer

link] ResearchatAUC/conferences/ elearning/Pages/default.aspx January 11-14, 2009 Association for Communications Technology Professionals in Higher Education (ACUTA) Winter Seminar – Unified IP Communications Applications Across the Enterprise and Preparing Communications Technologies for Emergencies and Disasters, Palm Springs, California, USA. 2009 DigitalStream : Emerging Technologies in Teaching Languages and Culture will take a sabbatical in 2009.

eLearning Conferences 2010

Tony Karrer

link] December 2, 2009 Security and Defence Learning : International Forum on Technology Assisted Learning and Training for Defence, Security and Emergency Services, 5 th , Hotel InterContinental Berlin, Berlin, Germany. link] April 12-16, 2010 IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010), 3 rd , hosted by National Central University, Kaohsiung, Taiwan.

How to Do Video Marketing on Social Media for Course Creators with Jason Hsiao from Animoto

LifterLMS

Jason Hsiao: One of the big changes we’ve seen is not just the emergence of video on social media but the ability to really target folks out there who can and should be interested in what you have to talk about. It’s like a toy. Jason Hsiao: Not only is it like a toy in that there’s no way to create a failed video. This idea of as simple and fun as a toy, where you cannot break … If its designer, you can’t break it, and it can actually be fun.

eLearning Conferences 2011

Tony Karrer

link] or www.col.org/OERPolicy December 1, 2010 Security and Defence Learning : International Forum on Technology Assisted Learning and Training for Defence, Security and Emergency Services, 6 th , Hotel InterContinental Berlin, Berlin, Germany. link] March 9-11, 2011 Emerging Directions in Global Education (EDGE): Catalysing Change, New Delhi, India. Clayton Wright has done his amazing list of conferences again this year and has asked me to post again.

e-Clippings (Learning As Art): Nothing to do with learning.but Transformers ROCKS!

Mark Oehlert

This film is not subtle - cmon, its based on a line of toys - it is unremittingly violent but not in a 300 kind of way. Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

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eLearning Conferences 2012

Tony Karrer

link] January 23-26, 2012 Emerging Media Conference (EmMeCon), San Francisco, California, USA. link] March 9-10, 2012 International Conference on Advances in Computing and Emerging E-Learning Technologies (ICAC2ET 2012), Singapore, Singapore. link] March 27-30, 2012 IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2012), 4 th , Takamatsu, Kagawa, Japan. Clayton R.

e-Clippings (Learning As Art): GDC Update 2: Starting the day with Raph

Mark Oehlert

read Broken Toys). Belly laughs, guffaws and chuckles Blogging Books Catch Up Collaboration Conference News Cool Tools Copyright and Patent Gold & BS Copyrights, Patents and Trademarks Culture Current Affairs design e-Learning Resources e-Learning/e-Teaching eco EduPatents eLearning Guild Emerging Tech Errata Ethno/Anthro Film Firefox From the land of "I wonder."

e-Clippings (Learning As Art): Gadgets, Games and Gizmos: The Blog Book Tour - Week Two

Mark Oehlert

The critical question is of course – why gadgets over toys? I think that the answer is kind of near the heart of an essential characteristic of the gamer generation – a toy represents someone else’s fully realized and produced idea while games, gadgets and gizmos are tools with which gamers construct and produce their own ideas – this is the idea that experiences should be able to be customized by the person in them.

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eLearning Conferences 2012

eFront

link] January23-26, 2012 Emerging Media Conference (EmMeCon), San Francisco, California, USA. link] March27-30, 2012 IEEE InternationalConference on DigitalGame and Intelligent Toy Enhanced Learning (DIGITEL 2012), 4 th , Takamatsu, Kagawa,Japan. Educational Technology and Related Education Conferences for January to June 2012 Clayton R. Wright has done his 26th version of his amazing list of conferences again this year.

From EDUPUNK to ds106. 10Q: Jim Groom

Learning with 'e's

It''s a mishmash of edtech, 80s pop culture, animated GIFs, retro toys, ds106 art, and all things cinema. ds106 has become a rich, distributed, and emergent international online community that happens to run as a class sometimes at UMW. Its objective is to help participants interrogate the emergent culture of the web by actively engaging in a steady diet of creating and reflecting on the web.

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A use for 3D Printing in the corporate sector

E-Learning Provocateur

I like what I see at St Stephen’s School, not only because of the pedagogical benefits that 3D printing affords, but also because it makes sense to familiarise our children with emerging technology. A diverse range of products is currently being 3D printed, including clothes, jewellery, candy, teeth, prosthetics, tools, car parts, architectural models, furniture, toys and accessories.