Remove 2000 Remove Examples Remove Information Remove Predictions
article thumbnail

How Gagné’s Nine Events of Instruction Can Make Your Online Courses Better

CourseArc

For example: Start off with attention-grabbing graphics or video clips featuring interactive scenarios about the subject matter, which will require your students to focus and engage with your content. Inform Learners of Objectives. Your objectives should be stated within the first few pages of content.

article thumbnail

Mobile Learning: e-learningnext

ID Reflections

Why Mobile Learning The strongest Value Proposition for mobile learning comes from connecting people with ideas, information, and each other—anytime, anywhere! Information explosion across all spheres and domains 5. Examples of mobile learning implementation: 1. Today, mobile learning is no longer a buzzword. It has arrived.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Podcast 32: Building a Customer Education Business Case – With Bill Cushard of Learndot

Talented Learning

For example, I worked on elearning projects for customers at Accenture. For example, they don’t even have enterprise sales teams. But you could take your spreadsheet to a data analyst and ask for a more informed interpretation. ” Been there… OK, let’s run with your example. Think of Dropbox.

article thumbnail

How to Create an Online Course regardless of authoring tool or lack thereof

eLearning 24-7

Unlikely because unless you are an auditory learner, who can multi-task, the information you receive goes in one ear and out the other. I remember attending a virtual world workshop where the expert didn’t know how to create a virtual place where virtual folks could attend to acquire information, attend sessions, and so forth.

article thumbnail

Recommended Reading Summary: A Chapter from “How People Learn: Brain, Mind, Experience, and School”

Adobe Captivate

It was written in 2000 but it contains some great foundational information. In recent decades, teachers and researchers have discovered approaches that assist the learner in understanding and retaining new information. Our prior knowledge, skills, beliefs, and concepts influence how we organize and interpret new information.

Summary 66
article thumbnail

The Alchemy Lab – Day 1 Recap

Ashley Chiasson

We’ll be talking about how to use games to help predict future behaviour. Games can be informative – such as the pandemic-related games. Plague, for example, helps educate and allows us to place our anxieties into the larger content, and make sense of the world around us. For example, community spread.

Mac 62
article thumbnail

Gamification of Learning and Instruction Blog Book Tour Week One Recap

Kapp Notes

The first week of the blog book tour has ended and it has been a fantastic week with informative blog posts, information and opinions about gamification and even a bit of controversy. And reports that say the overall market for gamification is predicted to grow to $1.6 Week One Recap. billion in the next ten years. (we