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Cammy Beans Learning Visions: A Deserted Second Life

Learning Visions

Monday, July 30, 2007 A Deserted Second Life An interesting read from Wired.com on Second Life and Corporate America. How Madison Avenue is Wasting Millions on a Deserted Second Life (Wired 7-24-07) Whats behind this stampede is not that hard to divine. "A Do you have a Second Life?

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Cammy Beans Learning Visions: Second Life and Gaming Poll Results

Learning Visions

Wednesday, October 10, 2007 Second Life and Gaming Poll Results I dont claim to be a researcher, nor can I claim that the results of polls conducted on this site are in the least bit statistically significant. Last week, I asked "Have you ever been in Second Life?" Unfortunately, the Second Life poll is closed.

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Cammy Beans Learning Visions: My First Second Life Experience

Learning Visions

Friday, August 03, 2007 My First Second Life Experience Not so good, I must say. Just to be clear, Brandon Hall Research does not own Education Island. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. I spent about 25 minutes trying to make my avatar look sort of like me.

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Second Life again

Learning with e's

Found an interesting article about Second Life and other MMORPGs and their use for learning today. It was published in 2006 in the journal Educational Technology and Society by Aaron Delwiche and is entitled: 'Massively multiplayer online games (MMOs) in the new media classroom'. Posted by Steve Wheeler from Learning with e's.

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Finland Key Note Resources and Part One of Recap

Kapp Notes

Here are links to some research which indicates that moving through a computer generated interface as an avatar provides powerful learning stimulus. 1) An experience as an avatar can change a person’s real life perceptions. 1) An experience as an avatar can change a person’s real life perceptions.

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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. Game Development Research. The Top 5 Platforms for Creating Educational Video Games « Educational Games Research, June 17, 2009. World Bank: Serious Games and Urban Planning, October 30, 2006.

Games 280
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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. Game Development Research. The Top 5 Platforms for Creating Educational Video Games « Educational Games Research, June 17, 2009. World Bank: Serious Games and Urban Planning, October 30, 2006.

Games 280