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Designing eLearning for Schema Theory

Integrated Learnings

This is schema theory. Part of the foundation of learning psychology , schema theory suggests that memory consists of interrelated networks of knowledge, or mental models. Schema theory also supports the effectiveness of stories and scenarios in learning. Has schema theory helped inform the way you design eLearning?

Theory 133
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The ARCS Model of Motivational Design

Tesseract Learning

When it comes to the efficacy of learning, other than course content and instructional design elements, what matters a lot is learner motivation. Motivation refers broadly to what people desire, what they choose to do, and what they commit to do” (Keller, 2009). Keller (2009) groups them into four categories.

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Engagement: A Critical Element in Learning and Gamification

Kapp Notes

(Gibson, 2009). Merrill (2009. I think the same model can be used when you think about and design a gamification interaction or again, other types of instruction. These are the informal instructional artifacts that students create to help teammates and friends in both collaborative and competitive gamification experiences.

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Instructional Design: Something Old, Something New

Allison Rossett

Although we set out to learn about the contours of the elearning terrain, our project revealed much about instructional design practice today. Mostly, they used technology to enable those practices associated with good old fashioned instructional design. Practitioners inclined towards the familiar in mid 2009. ” Appealing?

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Instructional Design: Something Old, Something New

Allison Rossett

Although we set out to learn about the contours of the elearning terrain, our project revealed much about instructional design practice today. Mostly, they used technology to enable those practices associated with good old fashioned instructional design. Practitioners inclined towards the familiar in mid 2009. ” Appealing?

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Thinking about Gamification in Learning and Instruction

Kapp Notes

Gamification is an emergent approach to instruction which facilitates learning and encourages motivation through the use of game elements, mechanics and game-based thinking. The idea is to integrate game-based elements more commonly seen in video, entertainment focused or mobile games into instructional environments. Origin of Term.

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30 Top Online Resources For Instructional Designers To Keep Up With

Upside Learning

As an instructional designer, you start by learning a whole lot of theories and models. After a few years you realize that instructional design is more an art rather than just pure science – it is a skill honed with experience, and can’t really be narrowed down into a set of guidelines that will fit every situation.