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How to Create a Game-Based Learning Strategy

Knowledge Guru

She thinks training completion is low because the content isn’t engaging and wanted to know if a learning game could fix it. I told her that there is no “easy button,” and games are not a cure-all for for boring content or bad learning design. How do you implement a true game-based learning strategy that will actually work?

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Improving Life Through Video Games

Kapp Notes

A couple of interesting positive video game stories. An engineering team at Rutgers University have modified a popular home video game system to help people with cerebral palsy improve hand functions. Likewise, motivation of children to play video games should be used as a pedagogical tool in the field of education.

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Balancing Learner Engagement with Learning Effectiveness 

Hurix Digital

According to Madhavi Diwale, Senior Director of Learning Strategy and Design at HurixDigital, the term has taken on a different meaning in recent times. The bridge between the need and want is what we aim to build through learner engagement,” explained Surabhi Sharma, Associate Director of Instructional Design at HurixDigital.

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Video games in business training? Don’t reject the idea just yet

Matrix

Luckily, there is one very popular activity that teenagers and adults engage in and that is highly beneficial for practicing memory: video gaming. Statistics show that more than 150 million people in the United States play video games regularly, or for at least 3 hours per week. Video games increase cognitive performance.

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Simulations: Mimicking the 70

Infopro Learning

To realize higher-level cognitive outcomes because of the control exercised in a simulated environment. It is important to emphasize that simulations are not games; their aim is to educate and inform. About the author: Kathy Sherwood is the Director of Leadership and Organizational Development for InfoPro Learning.

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Why Pay Attention to Games?

CLO Magazine

Gaming appeals to motivation, which is important for learning transfer. Games are masters at engaging us. Because of that success, gamification — the strategy of bringing elements of a game to real-world experiences — has become a buzzword in the learning world.

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Trick or Treat? Why Not Both? Celebrate Halloween to drive work performance and learning

Gameffective

Instructional processes that elicit positive emotions have been shown to increase the likelihood of driving effective cognitive processing. . . . Boaz Gordon is Director of Customer Solutions at Gameffective. About the Writer.