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Serious Games & e-learning Gamification #ICELW Concurrent Session Notes

Learning Visions

Margarida Romera, Professor University Laval (Quebec) -- with a link to her slides on this session. Games = organized play (Prensky (2001) Serious games = games with purpose Gamification = use of game design elemnts in non-game contexts (Deterding, 2011) Beyond complexity…a methodology (HEXA-GameBasedLearning GBL): 1.

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Interesting Mobile Statistics By Tomi Ahonen: mLearnCon

Upside Learning

I have pulled out some slides I found interesting. m-Tickets: Helsinki Public Transportation has been offering mobile tickets since 2001. More details and some interesting uses (and some possible ones) based on these 8 benefits are listed in next few slides of the presentation. His presentation is now available here.

Insiders

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Next Button: Yay or Nay? A Research Perspective on a "Pointed" Question

Patti Shank

And this heading jumped out at me (slightly changed to protect the writer): Disabling the Next Button Until Learners Finish the Slide. I started with a search to see what L&Ders are saying about the next button. Sadly, I thought I knew why (which is why the heading jumped off the page) as I've built many eLearning courses.

Research 113
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Maximize Your Content Creation Efficiency with These 5 Top Authoring Tools

Hurix Digital

was established in 2001 and accounts for more than 70% of eLearning content even today. The core tool, “Articulate Storyline 360,” focuses on creating interactive slides for building SCORM-compliant eLearning courses. Adobe Captivate Adobe Captivate serves as a robust standalone slide-based content maker.

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SCORM and SuccessFactor LMS

Adobe Captivate

Slide Views and or quiz. is the best standard” One would think the 2004 version was more up to date than the 2001 version (1.2). The Captivate records a score of “X” but when you return to the LMS it records a score of “Y” The only things scoring in all of our courses are the quiz slides.

SCORM 40
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Questions of the Week

The Logical Blog by IconLogic

I have a Captivate slide that contains buttons taking the student to one of our Web pages (a link to a URL).   Mayer, Heiser,  & Lonn, 2001. Adobe Captivate: Can I Stop The Presentation From Continuing After a Web Link? as it stands now, the lesson continues to play in the background. .

Cognitive 100
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Promoting the use of Information Visualization

Web Courseworks

Those of us in the eLearning business know about Mayer’s (2001) research and multimedia principle that suggests individuals learn better from words and pictures than words alone. Meeting participants are better able to share pictures, artwork, flow charts and outlines based on the expectation that each meeting will utilize a slide show.

Informal 100