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Best Workplace Augmented Reality Providers

Roundtable Learning

If you’re building a corporate training program for your employees, you’ll want to explore all of the latest technologies available to you, including augmented reality. In doing so, you are going to research different augmented reality training providers to find the one that best fits your needs. Year Founded : 2009.

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Augmented Reality – Now A Reality at Upside

Upside Learning

We first posted about Augmented Reality way back in April 2009. classes are free to use for non-commercial projects under GNU General Public License, Version 3. Since then, we’ve been extremely excited by its potential in workplace learning and recently our innovation team has been trying out various SDKs/classes.

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eLearning Cyclops: Wicked, Cool Example of Augmented Reality

eLearning Cyclops

Wicked, Cool Example of Augmented Reality. While attending the Enterprise Learning Conference & Expo today, I saw an example of the use of augmented reality as created by BMW. Check out this very cool blog post from MinuteBio about how BMW is using augmented reality. [.] Adobe's Project Rome.

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2009 Technology Trends That Impact Online Learning

The eLearning Coach

What technology trends of 2009 have impacted online learning and will continue to do so in the coming year? Web-based tools for scheduling, project management and documentation increase productivity and enhance personal mobility. Post from: The eLearning Coach 2009 Technology Trends That Impact Online Learning. Cloud Computing.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Learning apps.

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Game Based Learning 2010 – Recap: Day 1

Upside Learning

It was not to be instead learnt about some interesting projects that the speaker spoke about. Daniel Glaser talked of the various kinds of projects Wellcome Trust is involved with. They typically work with gatekeepers like Channel 4 on projects like Routes Game and Sneeze Game.

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#ICELW Opening Keynote with Steve Wheeler @timbuckteeth "The Future is Mobile…Social…Personal"

Learning Visions

In 2009, we said the future is smart mobile. We have to be so careful of how we project our identity through social media. The wearable web, memory extension, vision enhancement, augmented reality, ubiquitous computing, the quantifiable self. In 1989, we thought the future was multi-media. We learn through making.