Kapp Notes

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Random Web 2.0 Statistics

Kapp Notes

Here are some interesting Web 2.0 same source as above) Web 2.0 percent of all search queries in October 2009.( Top US Search Providers October 2009 ) There are more than 85,000 active contributors working on more than 14,000,000 articles in more than 260 languages at Wikipedia. An estimated 6.8

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Learning, Web 2.0 and Gaming Statistical Round Up

Kapp Notes

Lately I've posted a number of entries related to statistics for video games, Web 2.0 Learning Statistics Video Games, Education and Entertainment Statistics Learning Statistics from ASTD 2009 State of the Industry Report Random Web 2.0 and the learning industry. Here are a list of the entries.

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How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009

Kapp Notes

And now, I have partnered with Robyn DeFelice of DishingDesign and we have updated the article for 2009. Time to Develop One Hour of Training Perhaps the most interesting part of the article is the comparison of 2003 and 2009 numbers. In 2009, the low estimate is 49 and 89.both If nothing else, check out the chart. both higher.

Centra 180
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2009 Top Posts and Topics: Kapp Notes

Kapp Notes

The ASTD Big question this month is an annual question: What did you learn about learning in 2009? So one of the tasks I will do to answer this question is to see what posts were the Best of 2009 from several different sources. Random Web 2.0 How Long Does It Take to Develop One Hour of E-Learning-Updated for 2009.

ASTD 100
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CAC 2009 Student Presentations

Kapp Notes

Mock E-Learning RFP Fall 2009 This semester the focus is on developing a “Training System” for the introduction of a new product from Big Power Tool Company (BPTC). As well as training geared toward experts and novices and the opportunity for students to offer a solution using Web 2.0 and social media solutions.

Lithium 100
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Impact of Games on the Economy, the World and Schools

Kapp Notes

Here are some interesting facts about the video game industry in terms of the impact on society from The Entertainment Software Association web site. GDP in 2009. A study, “Video Games in the 21st Century: The 2010 Report,” detailed the impact that computer and video game companies have on America’s economy.

Games 216
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Fall 2009 Corporate Advisory Event Starts Today

Kapp Notes

As well as training geared toward experts and novices and the opportunity for students to offer a solution using Web 2.0 The RFP has opportunities for product training, sales training, e-learning, hands-on instructor-led elements, multiple languages and follow up training. and social media solutions.

RFP 147