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Class Meeting in 3D World of Second Life

Kapp Notes

To that end, last night, I threw students into the 3D virtual world of Second Life. Here are some examples of past Machinima that students have done. One of my beliefs is that designers need to be made to feel like learners again so they can empathize with the people for whom they are building instruction.

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TCC08: Second Life: Teaching Tips from the Virtual Frontier

Experiencing eLearning

OK, I admit that I’m not really expecting to be able to apply anything in Second Life for my current job. Dr. Dobbs Life 2.0: [link]. Second Life is a “context-rich environment&#. Edumuve : sites of interest to educators in Second Life. Presented by Cynthia M. communication tools.

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TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life

Experiencing eLearning

Summary: “Ready to teach with Second Life, but not sure how to begin? Come prepared to have fun as we explore how to design learning activities for use in Second Life. Tips on how to streamline your virtual world classes and help your students learn how to use Second Life are featured in this session.&#.

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Educational Locations in Second Life And the 3D Aids Quilt

Kapp Notes

Often I am asked for a list of interesting and educational locations within Second Life, the 3D virtual world software, here is a rather lengthy list of some of the more educational places within Second Life. The 3D AIDS Quilt is part of Startled Cat’s Karuna Initiative begun in 2008 in Second Life (SL).

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Recent Second Life Happenings: Going Corporate

Kapp Notes

Some interesting things are going on with the folks over at Linden Labs , the developers of the virtual immersive environment of Second Life. Second Life is going corporate. The criteria for winning are: Work in Second Life that also achieves tangible, compelling results outside of Second Life.

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Questions about Second Life

Kapp Notes

Recently, I received a some really good questions related specifically to Second Life but primarily are about virtual worlds and the use of these worlds for education. I'll answer the questions here since I think they reflect concerns that many educators have related to the social networks and Second Life.

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Think Virtual Worlds: Not Second Life

Kapp Notes

Here is this Month's ASTD Big Question: Second Life Training? More specifically: In what situations, do you believe it makes sense to develop a learning experience that will be delivered within Second Life? But first I want to say that we need to get away from thinking the only 3D learning envrionemnt is Second Life.