article thumbnail

Text-to-Speech Basics: What Is TTS and Who Uses It?

CourseArc

Call it the age of conversational computing—and the computer’s end of these conversations comes courtesy of a digital technology called text to speech, or TTS for short. In this article, we’ll describe the standard text to speech meaning and list some of the populations who benefit from TTS.

article thumbnail

Learning Games and Gamification

Scissortail's Learning Nest

Reading Time: 8 minutes Introduction The Training, Learning, and Development Community recently hosted Learning by Doing: Games and Gamification for Instructional Design. It was three days with ten sessions and fourteen speakers that added up to one amazing conference focused on learning games.

Games 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Seven Things I Learned This Year

Tony Karrer

Joel Harband wrote a series of articles for my blog on Text-to-Speech in eLearning. Text-to-Speech Examples Text-to-Speech Costs – Licensing and Pricing But what I learned from this was that it was a fantastic way to learn about a topic where I was interested but didn’t have the time to spend researching it.

article thumbnail

Innovative K-12 Digital Content for Modern Learning Platforms

Kitaboo

Top Innovations in K-12 digital education Content Adoption of Artificial Intelligence Flipped Classroom Approach Data Analytics Leveraging the Internet of Things Digital Content Libraries AR/VR Content and Simulation Games V. Conclusion The Relevance of EdTech As the acronym suggests, EdTech is a fusion of Education and Technology.

article thumbnail

Top 5 Benefits of Digital Textbooks You Never Knew About

Kitaboo

This is where digital textbooks are game changers as they can incorporate various accessibility features. Text-to-Speech Text-to-Speech is an accessibility feature that is especially beneficial for students with either visual disabilities or children with dyslexia.

Digital 52
article thumbnail

Interactive Learning Experiences: Gamification in Educational Content

Kitaboo

It brings game design principles into education, turning boring stuff into interactive adventures. How to Implement Game-Based Elements for Student Engagement and Knowledge Retention? Conclusion Understanding Gamification in Education Gamification in education is like adding a sprinkle of gaming magic to learning.

article thumbnail

Elevate Your Brand with Custom eBook Reader Apps

Kitaboo

These features may include language translations, voiceover functionalities, read-aloud capabilities, and text-to-speech functions. Accessibility Features The white label eBook readers should include accessibility features.