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4 Recommended Strategies To Create A Successful Hybrid Learning Environment

Roundtable Learning

While in-person learning is the preferred style for some employees, not everyone thrives in this scheduled, traditional learning environment. A hybrid learning model helps organizations provide the best of both worlds by combining individual, self-paced learning with in-person learning. .

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Create Autonomy in Gamification and Other Learning Environments

Kapp Notes

Here are the concepts presented with the concept of gamification in mind. Adding choice into a gamified environment should involve answering these five questions. Is it through presentation of possible choices? Does it reflect a clear area to click on in an online environment? How is the learner prompted?

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Here are the slides from my short presentation in the Expo. DevLearn presentation on Future of Learning from Karl Kapp. Here are my slides from my presentation. Understanding Games and Gamification for Serious Learning. Understanding Games and Gamification for Learning from Karl Kapp. Reference: Baylor, A.

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#ASTDNY Presentation Resources

Kapp Notes

Had a great time last night presenting to the New York ASTD chapter, great folks and great dinner afterwards…made it home by mid-night so that was a nice unexpected treat. Here are the slides from the presentation. Here is some content and references from the presentation. Standing with ASTDNY banner. & Kim, Y.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are the slides from my presentation, my workshop on “Games and Gamification” with Koreen Olbrish will be in another post. The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. International Journal of Artificial Intelligence in Education, 15(1), 95-115. & Kim, Y.

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TechKnowledge 2012 Presentation Resources

Kapp Notes

Here are my slides from the TechKnowledge 2012 presentation “What Research Tells us about 3D Avatars, Storytelling and Serious games for Learning and Changing Behavior” plus videos and other links that go into more detail based on the topics I discussed. Kapp's ASTD TechKnowledge 2012 Presentation. & Kim, Y.

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Resources from Learning 3.0 Conference Presentation

Kapp Notes

The presentation was a great deal of fun. We played “Fact or Fishy” Here is a copy of my slides from the presentation. Learning 3.0 Training Magazine Presentation: Gamification of Learning & Instruction from Karl Kapp. Enspire Learning. The river cruise was a lot of fun and educational.