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Cammy Beans Learning Visions: A Deserted Second Life

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Monday, July 30, 2007 A Deserted Second Life An interesting read from Wired.com on Second Life and Corporate America. Do you have a Second Life? How companies are spending millions and yet no one comes.

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Cammy Beans Learning Visions: Lance Dublin: Formalizing Informal Learning

Learning Visions

Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. Tuesday, September 15, 2009 Lance Dublin: Formalizing Informal Learning [My notes from a webinar. Lance Dublin: Formalizing Informal Learning … &#%!? Formal learning is intentional. [I

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Anders Gronstedt Discusses How to Lead Learning Sessions in Virtual Worlds

Kapp Notes

For those of you who don’t know, Anders Gronstedt (anders@gronstedtgroup.com) is president of the Gronstedt Group , which custom develops immersive learning programs for Fortune 500 clients, and host of “Train for Success,” a weekly Second Life speaking series that has been ongoing for several years.

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Bloomfield College Keynote Resources

Kapp Notes

Thing Participant Centered Learning Spanish in 3D 2D vs 3D Learning Web 2.0 Statistics Learning, Web 2.0, and Informal Learning Creating a Vibrant Learning Community Tear Down the Walls: Web 2.0 Extends Class If you want to start a wiki, try Wikispaces or try WetPaint. Statistics Learning, Web 2.0,

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Top 100 eLearning Items

Tony Karrer

Tools Collaborative Learning Using Web 2.0 Applications in Learning Rethinking Learning Styles Understanding E-Learning 2.0 Try Before You Buy Tools Used Better Conferences - Response Needed Roles in CoP's The science of learning Learning 2.0 Tools - A Summary PR 2.0:

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Top 100 Learning Game Resources

Upside Learning

TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009. Social Sites, Design, Informal Learning, & Brain Games, May 4, 2009. Gadgets, Games and Gizmos: ESL in SL- Kapp Notes, February 13, 2007. What is a Game? And What Is The Alternative?,

Games 280
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Top 100 Learning Game Resources

Upside Learning

TCC09: Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life, April 14, 2009. Social Sites, Design, Informal Learning, & Brain Games, May 4, 2009. Gadgets, Games and Gizmos: ESL in SL- Kapp Notes, February 13, 2007. What is a Game? And What Is The Alternative?,

Games 280