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eLearning Review: A Module for the National Security Arena

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS eLearning Review: A Module for the National Security Arena by Jim on October 15, 2010 in Reviews , eLearning Most of the eLearning modules we design here at Dashe & Thomson are aimed at the corporate audience.

Module 100
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eLearning Review: A Module for the National Security Arena.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS eLearning Review: A Module for the National Security Arena by Jim on October 15, 2010 in Reviews , eLearning Most of the eLearning modules we design here at Dashe & Thomson are aimed at the corporate audience.

Module 100
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10 SCORM Players

Ed App

SCORM players are nifty tools that allow you to view standalone training content in other applications or learning management systems. SCORM Player #1 – EdApp. EdApp is an award-winning LMS and an open-source SCORM player that allows you to play SCORM files with ease. Sign up for Free and Start Using The Best SCORM Player.

Player 52
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How to Make Workplace Safety Training Modules Future Ready

Kitaboo

And just like we future proof everything else in business, workplace safety training modules too, must be made in a way that is always future ready. A workplace safety training module is best delivered on a mobile platform as we will see further in this post. Here’s how you can make workplace safety training modules future-ready: 1.

Module 104
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Success Factors For Serious Games in L&D

Dashe & Thomson

For serious games to be effective they must enable the player to utilize their skills, while adapting to the new skills or information being taught throughout the game. There are a few things that must be included in serious games to make them effective.

Games 193
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How do you build eLearning?

B Online Learning

Do you import a bunch of PowerPoint slides, add a player skin with the obligatory Next and Previous buttons, attach some word documents as resources, and then hit publish? If you said ‘yes’ to any of those questions, you might need to stop and take a good long hard look at the way you develop your modules. So how do we do that well?

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Great fun at ITEAA Conference & Introduction of Exciting Game-Based Learning Modules

Kapp Notes

We have also created a video game for learning that accompanies the physical modeling curriculum or can stand alone as it’s own instructional module. We will be adding more modules in the future. Here is a peak at some of the wonderful video game learning modules we’ve created using Unity. Games Out and About'

Module 186